Hi, I've been playing C2C for about a year now, which with my time constraints means I have played about 3 games to completion. I really like it a lot so thanks. My problem is with the new world builder. I can't get a new player added. I looked at the thread for platy world builder and it seems that it is something to do with REVDcm. I don't fully understand (or really even partially understand). Someone came up with a solution but I don't know how to implement it. Any help would be appreciated. So I guess this could have been shorter and I could have just said how do I do this :
Edit: in the SDK, bool is bSetAlive. Then the solution might be simple: add Platy's CvWorldBuilderScreen.py to Python/Screens folder of RevDCM, edit line 1411 as follows:
CyGame().addPlayer(i, self.m_iNewLeaderType, self.m_iNewCivilization, True)
I looked for the REVDCM folder but couldn't find it. So thanks again
One more thing, as I have played through two things keep cropping up in my mind. One is why not criminal buildings (bandit's hideout, assassins den, etc) only buildable when a city has a certain amount of crime present. And two, if possible, have each culture add to the rev index. Anyway thanks again for a great game and for any help you can give me.
Edit: in the SDK, bool is bSetAlive. Then the solution might be simple: add Platy's CvWorldBuilderScreen.py to Python/Screens folder of RevDCM, edit line 1411 as follows:
CyGame().addPlayer(i, self.m_iNewLeaderType, self.m_iNewCivilization, True)
I looked for the REVDCM folder but couldn't find it. So thanks again
One more thing, as I have played through two things keep cropping up in my mind. One is why not criminal buildings (bandit's hideout, assassins den, etc) only buildable when a city has a certain amount of crime present. And two, if possible, have each culture add to the rev index. Anyway thanks again for a great game and for any help you can give me.