The Economy Warlord Joined Oct 27, 2012 Messages 120 Dec 27, 2016 #1 I would like to know how I can give the AI a second starting settler on difficulties lower than Emperor.
I would like to know how I can give the AI a second starting settler on difficulties lower than Emperor.
kaspergm Deity Joined Aug 19, 2012 Messages 5,827 Dec 29, 2016 #2 You need to change in the Eras file, more specifically this part: <Row Era="ERA_ANCIENT" Unit="UNIT_SETTLER"/> <Row Era="ERA_ANCIENT" Unit="UNIT_WARRIOR" NotStartTile="true"/> <Row Era="ERA_ANCIENT" Unit="UNIT_SETTLER" AiOnly="true" MinDifficulty="DIFFICULTY_EMPEROR" DifficultyDelta="0.5"/> <Row Era="ERA_ANCIENT" Unit="UNIT_WARRIOR" AiOnly="true" MinDifficulty="DIFFICULTY_KING" DifficultyDelta="1" NotStartTile="true"/> <Row Era="ERA_ANCIENT" Unit="UNIT_BUILDER" AiOnly="true" MinDifficulty="DIFFICULTY_KING" DifficultyDelta="0.5" OnDistrictCreated="true"/> <Row Era="ERA_CLASSICAL" Unit="UNIT_SETTLER"/> <Row Era="ERA_CLASSICAL" Unit="UNIT_BUILDER"/> <Row Era="ERA_CLASSICAL" Unit="UNIT_SCOUT" NotStartTile="true"/> <Row Era="ERA_CLASSICAL" Unit="UNIT_SPEARMAN"/> <Row Era="ERA_CLASSICAL" Unit="UNIT_SETTLER" AiOnly="true" MinDifficulty="DIFFICULTY_EMPEROR" DifficultyDelta="0.5"/> ...
You need to change in the Eras file, more specifically this part: <Row Era="ERA_ANCIENT" Unit="UNIT_SETTLER"/> <Row Era="ERA_ANCIENT" Unit="UNIT_WARRIOR" NotStartTile="true"/> <Row Era="ERA_ANCIENT" Unit="UNIT_SETTLER" AiOnly="true" MinDifficulty="DIFFICULTY_EMPEROR" DifficultyDelta="0.5"/> <Row Era="ERA_ANCIENT" Unit="UNIT_WARRIOR" AiOnly="true" MinDifficulty="DIFFICULTY_KING" DifficultyDelta="1" NotStartTile="true"/> <Row Era="ERA_ANCIENT" Unit="UNIT_BUILDER" AiOnly="true" MinDifficulty="DIFFICULTY_KING" DifficultyDelta="0.5" OnDistrictCreated="true"/> <Row Era="ERA_CLASSICAL" Unit="UNIT_SETTLER"/> <Row Era="ERA_CLASSICAL" Unit="UNIT_BUILDER"/> <Row Era="ERA_CLASSICAL" Unit="UNIT_SCOUT" NotStartTile="true"/> <Row Era="ERA_CLASSICAL" Unit="UNIT_SPEARMAN"/> <Row Era="ERA_CLASSICAL" Unit="UNIT_SETTLER" AiOnly="true" MinDifficulty="DIFFICULTY_EMPEROR" DifficultyDelta="0.5"/> ...
The Economy Warlord Joined Oct 27, 2012 Messages 120 Dec 30, 2016 #3 Exactly what I had been looking for. Thanks!