Some events in BtS have a conclusion of "provide all current and future naval units with Combat I" and then only give your current units Combat I.
How could I change my files so that a building (e.g. Harbor) actually gives a certain promotion after an event fires?
I can see how to give commerce and yield bonuses to buildings from events, but not promotions. Is it even possible? Maybe via python if not XML?
I guess I could code it so that an event create a special building which has this ability, but that is quite a bit of hassle and would only work for existing cities, not all new cities as well...
Thanks for any pointers!
How could I change my files so that a building (e.g. Harbor) actually gives a certain promotion after an event fires?
I can see how to give commerce and yield bonuses to buildings from events, but not promotions. Is it even possible? Maybe via python if not XML?
I guess I could code it so that an event create a special building which has this ability, but that is quite a bit of hassle and would only work for existing cities, not all new cities as well...
Thanks for any pointers!