My pre-game discussion: I hate not being on the coast so I would be inclined to start the worker irrigating in place and move the settler southwest across the river to found. Then curggah for faster contact --> warrior, and farmers gambit. See if we can get pottery from someone before first settler completes and switch to granary unless we're really hemmed in. Hope there's the iron in those hills. For research I don't know, I guess I would go for mysticism at minimal or just turn it off completely until we get alphabet and go writing--> lit. The GL would be huge but I find it much more difficult to get on Sid than Diety. I often lose it to a cascade from Sun Tsu's. It would depend on the tech pace whether we go for it.