AG16 - OCC Deity

This isn't a deity OCC for nothing. We are going to face big challenges and the game might be lost before we know it. We should simply accept that if it happens.

I'd go for a tech with a decent prebuild first and then would choose Lit. You can also gamble and refuse to give Lit when others demand it until we are reasonably sure to get the wonder (when at 50% and others without a prebuild). But that probably is suicide...
 
We could try building some units so we are less likely to get demands and more willing to refuse handing Lit over. Not sure.

Or we can start use the pyramids for now and research Lit at max to try to get it before Pyramids are built.

If Pyramids are already gone then I would try the building units first strategy. We would be hoping the AI would be slow to get Lit if we did that (and resist demands for many turns?).
 
sorry, I was without net access yesterday from 9 am on - some idiot cut a cable while digging a trench for bcable TV :(

preturn: research stays on! So does the chop, and I will not switch to Pyrs for now. They will be done too soon anyways!

1 -
2 - chop saves a turn on temple and reveals BG! Mongols settle around us.
3 -
4 - temple done, curragh ordered. ToA started by mongols. Buy writing for 95 from Mongols, sell on to Aztecs for 33. MM in 18 @ max (90%).
5 - cult expan, mongols will settle next to horses next turn if I see it right. Bleh!
6 - curragh done, in desperation I select wealth.
7 -
8 - Pyramids and Oracle finished!
9 -


I'll leave it here, seems I lost turn count somehow. MM in 14 @ -2 - if we do not get extorted we stand a good chance of getting it first.


Just checked the save again and tried various tile uses, didn't really help.

http://www.civfanatics.net/uploads9/AG16-1675BC.SAV
 
Aggie said:
I'd say that MM is a very populair tech for the AI. But let's see what happens...

ggargh - why am I talking about MapMaking? LITERATURE!!!!!! :eek:

I hope I did it right in the game and only screwed up the report! :blush:
 
aargh - I just checked, I indeed took MapMaking!!! Why oh why???????? :cry:


I fully agree that MapMaking will not help at all! I guess I had too much AG15 in my head :confused: :crazyeye:
 
I think we could have gone after GLib with a ToA prebuild
but we research MM, which the AI will surely get first
at least we could build rax instead of wealth :confused: and maybe beat Mongols a bit, sit back this way, we get smoked pretty soon.
 
ThERat said:
I think we could have gone after GLib with a ToA prebuild
but we research MM, which the AI will surely get first
at least we could build rax instead of wealth :confused: and maybe beat Mongols a bit, sit back this way, we get smoked pretty soon.

and how would you build ToA without buying Poly at an exorbitant price?
and what with would you attack the mongols - vet archer? I really do not think so, given the numbers necessary and our unit support costs.


guess why I asked for ideas before I played.....
 
just had a look at the save, I thought we could trade poly from Egpyt, but they indeed seem stubborn :mad:
I suggest to switch to Lit and meanwhile build a rax and some spears.

an archer stack could take out those 2 towns fast and then we could go for peace to extort techs, else we really have no chance
 
Well I went for the worker building. Not a whole lot to report.

There was one demand for 20 gold.

We have six workers. In 2 turns we grow to size 7. At that point we can merge 5 workers into our town keeping one to finish roading our lands for max flexibility.

I built a Colony on the Incense to give us 2 Lux.

I let the choke go since settling phase seemed over. We can reblock if we choose. We will hopefully have time to make units before we get Lit (we need barracks first). Some Spear might help us keep Lit.

Thinking on things more, I would switch from Wealth to Barracks right away. Should have done that 2 turns ago. Sorry guys.

AG16_BC1250.JPG
 
I start barracks and disband the curragh.

Turn 1 (1225 BC) :sleep:

IT: Celts demand 12 gold. I give it to them. Major cascade: ToA (Aztecs), SoZ (Mongols), Great Wall (Celts). The only wonder still built is the Lighthouse (in Augustodorum and Kazan).

Turn 2 (1200 BC) Lux to 20%.

IT: Hanging Gardens go to China, :eek:

AG15-TGLCetls.jpg


Turn 3 (1175 BC) They are building it in Entermont (size 11). We are DOOMED :( Still I mm the city to avoid barracks next turn.

Turn 4 (1150 BC) FWIW science to 40%, Lit in 1. Our city is size 12.

IT: Egypt demands 5 gold and gets it. We get Lit and I switch to TGL (in 19).

Turn 5 (1125 BC) I buy Math from Aztecs for Lit, 4 gpt and 11 gold. I then trade Math for Philo and 1 gold with Egypt.
I start currency at 60% (in 27). Who knows, it may be a way it of this mess.

IT: More tribes start TGL.

Turn 6 (1100 BC) Zzzz

Turn 7 (1075 BC) The Celts have currency :(

Turn 8-14 (1050BC - 900 BC) Zzzz

IT: The Celts start Sun Tzu.

Turn 15 (875 BC) A fat lady is getting on stage, preparing to sing... but there still a tiny chance to advance. Only the Celts know currency and are in the MA. I decided to go all out TGL and Currency. I predict a miserable failure regarding TGL and a very expensive barracks. A bit more focus and we would have had a shot!

875 BC save
 
I really don't think we can get GL, as Entremont is size-12 and already has 2 wonders. I don't know if we could have bought Poly and started prebuild earlier..

Both Mongols and Celts have Currency, so I buy it with 12gpt+10g from Aztecs. Currency+6gpt to China for Construction. Currency to Aztecs for CoL+2g. Currency+CoL+Construction to Egypt for Polytheism+Map Making+furs+7g.

We draw Monotheism as free tech. Celts have Feudalism. And all others have no MA techs.

I just find we don't have Republic..only Celts have it! But it wouldn't trade.

Mono will be demanded away..

IBT Aztecs come and demand Monotheism. Since it's nowhere I can see I say no and we are at war. Mogols complete Great Lighthouse. Celts star Sun Tzu.

AG16-825BC.jpg


800BC: We have 5 turns to go. Switch to Cathedral losing 151 shields. Mongols and Celts exchange Feudalism and Monotheism.

I start min on Republic.

775BC: China has Republic! I get it by Monotheism+7gpt+23g. We are paying 25gpt with 17g in bank so no way to revolt yet..market is ordered. Lux to 0.

I start chopping forests to get market in 5.

710BC: Celts start Sistine Chapel.

670BC: Market->Harbor.

630BC: A Egyptian SoD appears..two Celtic galleys also enter our territory. I have not seen a single Aztec units. It is at war with Celts?

Mongols start Sun Tzu and Sistine, Celts start Knights Templar!

I'm pretty sure Egypt is at war with Celts as they are heading for each other..

610BC: We complete harbor and have 154g in bank so I revolt. We draw 4 turn anarchy.

Aztec can talk..

570BC: an Aztec spearman finally appears.

550BC: The spearman steps on grassland and might pillage. It asks for 80g for peace, and we have 104g in bank and are paying 25gpt, while 2 turns anarchy are left. So I suggest we let it pillage and then make peace. Maybe it won't even pillage..

I haven't traded our extra silks to China or Egypt. The trade route isn't safe to China and Egypt is broke. But they may just demand it, so I am not sure what to do. Maybe just sell to Egypt for whatever it has. China will give us iron for it which we'll need..

This game is difficult and I have no idea how to win. Let's see how far we can go.

I agree with Aggie that we can't afford casual playing and have to focus on a good team plan and execute it well. We would have got GL if we researched Lit 5 turns earlier. But at this point I don't know what would be the team plan instead of hanging there.. One thing I know is we can forget self-research, copernicus and newton.

We need to save money and establish embassies!

AG16-550BC.jpg
 

Attachments

Excellent work microbe. You really did well getting us into the MA and on our way to Republic! Let's see what happens. Egypt is backward and may be of help. Good thing that we blocked their choke that early! Be on the look-out for 2fers people. And let's try to get Military Tradition above everything else.

ROSTER :
Aggie
microbe (just played)
ThERat (up)
CarlosMM (on deck)
Greebley
bed_head7 (away until March 4th/5th)
 
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