Preturn:
Renegotiate peace with the Byzantenes - I give Iron and 71 gpt in return for Theology and 13 gold.
Give Theology, 3 gpt and 11 gold to the Inca for Chivalry.
Give Theology and Chivalry to India for Invention, 29 gpt and 1 gold.
Give Chivalry to the Byzantines for 58 gpt and 279 gold.
Give Chivalry and Theology to Sumeria for Gunpowder.
Summary:
Inca lack Gunpowder, we are paying them 3 gpt for 20 turns.
Byzantenes have Education, we are paying Iron and 13 gpt for 20 turns, and are giving Silks and 15 gpt for Dyes for another 4 turns.
Portugal have Education and Printing Press.
Sumeria are level on techs, we have an RoP for 2 more turns, and they are giving 8gpt as part of peace which runs out in 4 turns.
Rome are lacking Theology, Chivalry and Invention, and are giving 14 gpt for 20 turns.
India are level in techs. We are giving 99 gpt as part of peace for another 4 turns, and they are giving 29 gpt for 20 turns.
Science set to Chemistry with a scientist.
I change Mauch Chuck from Courthouse to Granary, and do a fair amount of tile MM. This includes shaving a turn of Herioc Epic.
Since the WM is as mapped as it is going to be pre-Navigation I decide to bring all of our ships home.
1 (370AD): Found New Salamanca where the settler was ready.
On checking Ganogeh I see it is not set to emphasise production.
Nad, please set your governor default to emphasis production. I have mentioned it a couple of times now and so has Aggie - I guess it has just been missed when you read the turn report since you didn't say that you didn't want to do it. This is a minor thing, but it does give a few extra shields, and can mean a turn difference in building a unit or improvement.
Hmm. We have 20 warriors costing us 40 gpt. Now we don't need them for MP I start culling - we are now down to 4 warriors, a saving of 32 gpt.
2 (380AD): The last 4 warriors are gone, spears and pikes now defend our borders.
3 (390AD): I am building city improvements where they are needed, and Knights when they are all done (with the exception of cities that get 15 shields (which are buildign Pikes).
4 (400AD): I cancel our RoP with Sumeria, and I have to renegotiate peace with India to get our 99 gpt back.
AI: The Portugese complete Copernicus'.
5 (410AD):
AI: Our Dyes deal with the Byzantines runs out, I don't bother renewing it since we may want to attack them next.
6 (420AD): We get 1 riot from the lux deal going. We would have had another but I stopped it by cycling through the cities.
Portugal has Gems to trade - I take them for Incense and Silks. This must mean Portugal has Navigation or Metallurgy!
7 (430AD): We have over 1800 gold, soon we can upgrade our MW's, but I will wait as it could be more useful in trade soon.
AI: Portugese start Smiths.
8 (440AD):
9 (450AD):
10 (460AD): We currently have 2676 gold in the bank. We have 34 MW's that need 120 gold each to upgrade to Knights, which is 4080 gold.
Since India has kept a 1hp curragh in our waters for the last 10 turns it is safe to assume they will keep it there forever. I suggest we wait 14 turns until our peace with India runs out, then we get whatever we can for GPT in a peace renegotiation, then we demand they leave and get them to declare war. If our rules don't allow us making several demands in a turn to get them "ultra" furious we probably should try this.
We have 10 turns left of peace with the Byzantines. We can consider them as our next target after the next person has played, as it will be in the pre-turn of the player after next that we need to decide.
I have been building for war once the basic improvements are done. The option to build libraries and research at max is a tempting one, but even at the start of my turns after the warrior cull we could only get 45 turns with science maxed so there was no gpt deficit. Maybe after our next war with the Byzantines and India we can consider this, it could work.
Diplo is very stagnent, everyone seems to have dried up since my origianl trading session. The civs seem to be heading for the top branch, although they must come for Chemistry soon. I think we will need to wage war before cavs, and since the Byzantines don't have Saltpeter we should be OK with Knights.
One final note:
Please engineer a war for my next set of turns! I still love the game but all I've had is boring builder turns that take an hour a go.
AG8 460AD