Age of Colonisation

error missing entry in "Scenarios\TAC\Text\PediaIcons.txt" ANIMNAME_PRTO_GOLDEN_HORDE_PIKEMAN

Yes, sorry. I have found it after have uploading the new folder. Simply open the Mod folder, open the PediaIcons.txt in the Text folder and (at the end of the Units animation list) write:

#ANIMNAME_PRTO_Golden_Horde_Pikeman
Golden Horde Pikeman

Save the .txt and restart the Mod. :)
 
Yes, sorry. I have found it after have uploading the new folder. Simply open the Mod folder, open the PediaIcons.txt in the Text folder and (at the end of the Units animation list) write:

#ANIMNAME_PRTO_Golden_Horde_Pikeman
Golden Horde Pikeman

Save the .txt and restart the Mod. :)

OK, now i have founded one new error: missing entry in "Scenarios\TAC\Text\PediaIcons.txt" ANIMNAME_PRTO_GOLDEN_HORDE_PIKES;)
 
OK, now i have founded one new error: missing entry in "Scenarios\TAC\Text\PediaIcons.txt" ANIMNAME_PRTO_GOLDEN_HORDE_PIKES;)

But in the Mod there isn't a Unit named Golden Horde Pikes. Are you sure of the message? If I open the .biq I dont'found a unit named so.
 
I have uploaded a new version of the TAC map with some changes:
Added some resources: Overseas Exploration, Herring
Removed some resources in excess
Better and more historical Fog of War
Removed some Overlays from AoI I forget in the map
Add Golde Horde Pikeman in PediaIcons.txt

I noticed that the time wait from a turn to another is more long using the new map than the old.
 
I have uploaded a new version of the TAC map with some changes:
Added some resources: Overseas Exploration, Herring
Removed some resources in excess
Better and more historical Fog of War
Removed some Overlays from AoI I forget in the map
Add Golde Horde Pikeman in PediaIcons.txt

I noticed that the time wait from a turn to another is more long using the new map than the old.

The larger the map the, longer :rolleyes: the turn time.
 
Oh, Imperator, sorry for the time that you have waited an answer from me =P
so, i'm back to Internet after 3 months so, i'm now living in another city, and the things here are very diferent than the other that I lived, so, i'm download the new version of the MOD to see how the thing have runed when i have 'powered off my computer', let's see what thing you have maded all thins time ^^
so, let's see what can i do to make the MOD better than it already are
hugs
 
Oh, Imperator, sorry for the time that you have waited an answer from me =P
so, i'm back to Internet after 3 months so, i'm now living in another city, and the things here are very diferent than the other that I lived, so, i'm download the new version of the MOD to see how the thing have runed when i have 'powered off my computer', let's see what thing you have maded all thins time ^^
so, let's see what can i do to make the MOD better than it already are
hugs

Hi Ex-terminator! I'm very happy to see you are here!
 
I´m playing with the Golden Horde and I can produce it. :confused:

Damn! My error. If you open the Tac.biq and select Edit units you can find the Marauder and in the part named "Available to" choose "A Barbarian Chiefdom" :)
 
InLarge.pcx nor is in the civilopedia\icons folder


Oh, thanks Sir Karnizer. If you want add in your Mod folder the civilopedia icons they are: TAC/Art/Units/Indian Fusilier/pedia. Rename InLarge and InSmall.
 
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