KayAU
Emperor
- Joined
- Sep 1, 2014
- Messages
- 1,498
I don't agree that they're particularly bland, but in addition to leaders, Ara has a multitude of Paragons, named historical figures who can be assigned to different roles, such as different government positions, army leaders, or crafting Masterpieces. IIRC, you can have frickin' Moses laying siege to your enemies' cities. It's pretty cool.ARA appears to have named 'Leaders' who look even blander than Civ VII's, and no other named people that I've seen (only in previous Pre-Release versions, to be sure: they might completely surprise me with the Release version on Tuesday).
With regards to named leaders in general, they are indeed a strong point of the Civ series. They are immediately recognizable, bring a lot of personality and flavour, and imbue the factions on the map with a clear identity. I took this pretty much for granted until I played Humankind, where factions frequently shift cultural identity, while the leaders are pretty anonymous. It felt schizophrenic to me.
I also think the great people system of Civ 6 was one of the few features where I don't have much to complain about. In a game where there were so many good ideas poorly implemented, the Great People system was a joy.
A side note: Civ 7 leaders scenes are a bit odd to me. Civ 5 had excellent leader scenes, Civ 6 had duller backgrounds, but highly animated leaders. I don't like the new perspective in Civ 7 though. Looking at your own leader from the side, interacting with other leaders who are also not facing you, seems like an odd choice, as it places the player outside the action. I want an enraged Harald to be coming straight at me.