Aggressive Trait, just bad or underestimated?
Does it need a boost?
The strength of the Aggressive trait isn't that the melee and mounted units start with Combat I, it's that Combat I leads to Cover (+40% vs Archer), Shock (+40% vs melee) and the slaying promotions.
Which means that a melee unit with an aggressive leader, at 2 Experience, got a 40% higher boost than a non-aggressive unit which is forced to take Combat I before it can take said promotions.
You really miss this when you are not playing as an aggressive leader.
But is this enough? Is the trait balanced? Is it perhaps balanced together with the civs that start with it, so even if Aggressive is perhaps weaker than Raider, it's all good overall?
What do you think?
Does it need a boost?
The strength of the Aggressive trait isn't that the melee and mounted units start with Combat I, it's that Combat I leads to Cover (+40% vs Archer), Shock (+40% vs melee) and the slaying promotions.
Which means that a melee unit with an aggressive leader, at 2 Experience, got a 40% higher boost than a non-aggressive unit which is forced to take Combat I before it can take said promotions.
You really miss this when you are not playing as an aggressive leader.
But is this enough? Is the trait balanced? Is it perhaps balanced together with the civs that start with it, so even if Aggressive is perhaps weaker than Raider, it's all good overall?
What do you think?