AI absurd demands?

firecat318

Warlord
Joined
Sep 21, 2010
Messages
170
I was playing as Greece attempting a Science victory when Suleiman attacks me. No problem since I was way ahead of him in technology, despite him having twice the number of cities (and Japan having about 5x the number of cities). Anyways after about 10 turns of warding off his pathetic army he sues for peace...

SuleimanDemands.png


He tried that at least 4-5 more times before he just proposed a peace - peace deal, which I accepted (needed the army units to fend off the western frontier).

Here was his score compared to mine and the others.

SuleimanScore.png


Has anyone else experienced this odd AI behavior?
 
Some of the AI's demands AND capitulations are indeed quite wonky. I've had civs relatively on par with my own either demand everything but the capital or offer everything but theirs to end wars that never went anywhere. I hope the next patch fixes that.
 
It's just terrible at calculating relative strength and learning from experience. I had a recent game where the killcount in an Ancient war was 10:0 in my favor, and the AI kept making ridiculous demands for peace. Never mind that I'd just wasted half his army.
 
This has been an element of most recent games of civ, and something that should have been addressed by now. the AI should find far more equitable trades and agreements acceptable.
 
Generally happens, I'm playing Greece as well on deity dual maps to fine-tune a strategy and generally it starts off with me declaring war, followed by them asking me for everything I have on the next few turns. Than I take one city and they offer everything they possess for peace even tho the war only just started.
 
Most absurd are in my opinion the peace offers you get when you are about to conquer a underdeveloped civ... You take 2-3 cities of their approx. 15 and then you get offered all their gold, all their GPT and all their other cities except the Capital...

Well some demands of the city states comes close... I played on a huge earth map with real starting positions with Ramses II. Upon finding Hanoi or some other far away city state they wanted streets to my capital not caring about the 50-60 fields they were away.
 
I think the AI places a higher importance on having cities conquered/razed than they do tiles pillaged or units killed. In my Bollywood playthrough, I must have fought about six defensive wars against Napoleon and Nobunaga. The only time I got one of them quickly coming to me for peace was Napoleon when I razed 2 cities he'd built right between mine. The rest of the time, I must have killed a dozen of their units per war, but they just kept throwing guys against my defenses and refused reasonable peace terms.
 
Back
Top Bottom