Im looking for some help setting up the AI to be much more agressive- both to the player AND other AI. I am working on a scenario but I almost never see the AI attach other AI teams. I know that prior to most of the available land being settled there is minimal chance of the AI declaring war, but how might i set it up so there is a constant state of war amung a majority of teams, with the human player not being targeted too significantly more than computer teams?
It would also be nine to know how to make the AI more likely to use nuclear weapons, but its not as crucial.
It would also be nine to know how to make the AI more likely to use nuclear weapons, but its not as crucial.