PolarisSLBM
Chieftain
- Joined
- Aug 28, 2004
- Messages
- 43
Apparently you can now set the AI's aggrssion level when you first start a game.
Does this even work? It does not seem to make a difference in any of my games. Well, it does, but the wrong way... in games I played where the AI was least aggressive, they still often declared war on me if I had a city with only one defender, no matter how good of a defender that was... and, oddly enough, they wound up with MORE units.
Let me give you an example. In my current game, Mexico (aka Portugal) has a HUGE army, 50 musketmen, 14 riflemen, 13 cavalry, cannons, galleons, ironclads, carracks, privateers... and they have only nine cities on the map. In comparison, I have 51 riflemen, 2 artillery, and an ironclad (I wish I had horses for cavalry...), and 18 cities. Twice as many as Mexico, and I still have an 'average' military. Brazil (Aztecs) have 10 cities, and 34 riflemen, 19 cavalry, and a large navy. Even the Incans, whom I am at war with, and have only 7 cities, still have 28 riflemen (4 per city). The AI seems to build up these massive forces now, and then they attack with them all. It has been a common sight to see someone declare war on me for no reason and the next turn there are 60 longbowmen standing outside Nippur or something.
The other thing is that the AI is even worse about attacking for no reason. Many times another civ declared war on me only because one city had only one defender. And just recently, Mexico declared war on me and sneak attacked me, and we had a right of passage treaty, and he was very gracious. It made no sense.
Has anyone else had problems with the AI aggression levels?
Does this even work? It does not seem to make a difference in any of my games. Well, it does, but the wrong way... in games I played where the AI was least aggressive, they still often declared war on me if I had a city with only one defender, no matter how good of a defender that was... and, oddly enough, they wound up with MORE units.
Let me give you an example. In my current game, Mexico (aka Portugal) has a HUGE army, 50 musketmen, 14 riflemen, 13 cavalry, cannons, galleons, ironclads, carracks, privateers... and they have only nine cities on the map. In comparison, I have 51 riflemen, 2 artillery, and an ironclad (I wish I had horses for cavalry...), and 18 cities. Twice as many as Mexico, and I still have an 'average' military. Brazil (Aztecs) have 10 cities, and 34 riflemen, 19 cavalry, and a large navy. Even the Incans, whom I am at war with, and have only 7 cities, still have 28 riflemen (4 per city). The AI seems to build up these massive forces now, and then they attack with them all. It has been a common sight to see someone declare war on me for no reason and the next turn there are 60 longbowmen standing outside Nippur or something.
The other thing is that the AI is even worse about attacking for no reason. Many times another civ declared war on me only because one city had only one defender. And just recently, Mexico declared war on me and sneak attacked me, and we had a right of passage treaty, and he was very gracious. It made no sense.
Has anyone else had problems with the AI aggression levels?