AI always angry

SammyDaBull

Chieftain
Joined
Dec 5, 2003
Messages
40
For some reason the AI always seems to gang up on me in any dificulty. My latest game was on lvl Diety as the Japs. I expanded fast and had about 14 cities at 1200 AD. I went to war with India took 2 cities, and gave them a freebie peace treaty. Gondi being a big pussy was only annoyed at me and the rest of the world was polite. I was being a good guy and trading my technology as soon as i researched it so i would not be extorted, untill one round. The celts knew that I had a tech they didn't and demanded 100gp and Democracy. I of corse said no, wanting all the benefits of trading it. Long story short, the were able to get the entire world to declare war with me even though i had most all of them as trading partners or one time allies in a war with india, and the ironic thing was that india who was the most pissed at me declared war last and delt the final blow to my now weak northern flank.

How would i be able to aviod these world wars that i do not start where i eventually have no allies. This is the third time this has happened 2 times with a world map and once with a random... and y didn't india declare war on me asap for revenge... the logic is messed (i run current PTW version)

Forgot this, but i also had the highest culture with 3 of the top 5 cities and a majority of early/mid wonders.
 
The Celts probably bribed numerous other civs into a war against you. You can do the same. It is a very effective tactic to avoid a "dogpile." It might have made sense, right after the Celtic declaration, to trade Democracy around the horn and get what you could for it, in addition to, of course, a military alliance against the Celts. I've found that the only (near) sure way to prevent an AI from enlisting allies is to enlist those allies yourself before the AI gets a chance. Only rarely, in my experience, will an AI enlist a bunch of allies in the same turn that it declares war -- I usually have at least a few turns to go bribe the neutrals before I start getting pop-ups about enemy alliances.
 
Bribing the neighbours of your enemy is a sound strategy in almost all cases. Most importantly because it will cause your enemy to spread it's attention.
If for example some civ catches you off guard and threathens a bunch of your far away cities with stacks of attack units it has apparently been accumulating it pays to pull other civs into the war. The agressive civ will not focus their war effort on you as their strongest enemy but will attack all its enemies.

I used this once when some stacks of English cavalry suddenly appeared at my borders. The first wave came after my cities but after bribing the Russians and the Zulu's my allies started losing cities to the English cavalry. In this way they lost the momentum and I had time to bring troops to the battle front...
 
I guess the only thing you can do is build a huge empire and army and get a lot of friends and MPPs.

Try and trade all of your exess resources so you won't get attacked because of them like the Americans did in my game, they wree the largest at one point then only like 10 cities were left.
 
Make allies: this is how partnerships are formed. When you were attacking the Indians earlier, did you invite any allies along? If you did, they are much more inclined to side with you in the future.

MPP's: I don't like them because it gives the other civs control over when I'm at war.

Resources: definitely trade them. If a civ is getting 2 luxuries from you, they are not likely to break THAT agreement. Trading Techs is a one time deal; luxuries, resources and gpt are 20 turn keep-the-AI-off-your-back cards. (Not always, but it helps.)
 
Every man has his price ;)
So does a Civilization.

My concern is: can I pay that ? :)


To make friends, don't forget to build embassies, trade often knowledge, maps, contacts, etc. and don't forget that the relation of agressive civs (like Zulu, German, etc.) with Civs from other cultural group (asia, europe, etc.) is always very, very delicated.

Never break a treatie. Don't forget to end the War Military Alliance before making peace with your common enemy. End all trade with a civ before attacking it. If the enemy take your source of some resource you trade, the civ that stops receiving the resource will consider that a contract violation, and get angry.
 
What do you expect playing on the higher levels? If you are doing well the other civs become jealous. I try to avoid mpps unless I am about to start my own war coz I don't want to be fighting some other countrie's problems. All you can do I suppose is to get in before the Celts with the bribery once the shooting starts.
 
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