[GS] AI and wonders (post patch)

Isengardtom

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I’ve noticed some changes in the AI focus on wonders

Seems much more varied then before.

Pyramids, Apadana, Machu Pichu all go much faster, whereas I can usually build hanging gardens now

I was even able to build Chichen Itza on deity.
That was never possible before

Did anyone notice these changes too?
 
Sure have. Actually managed to get the Great Bath for once. Seems like they still don't go for the Colosseum too often, though.
 
Seems like they still don't go for the Colosseum too often, though.

Probably because of the entertainment complex prerequisite.
 
That's interesting. I think we need a larger sample size. I would like to see more variety in AI wonder picks.

I have still been able to build Pyramids on every game since the patch, however.
 
Machu Pichu bothers me the most especially while I watched the Greeks build it faster than me with their size 2 capital that might have 14 production (at best) faster than my size 11 capital with 35 production + 2 Magnus forest chops.

I still get Apadana built most of the time (but it seems the Ai tries to build it more now) and if I have desert I get pyramids built about the same as always.
 
I've started a bunch of games (20 +) post-Patch, but haven't played many past the Classical Era (which is my usual pattern in Civ VI) so here are my observations from the Early Game only:

Pre-Patch, the AI seemed to go for, in this order:
Stonehenge - never had a game when it wasn't built by about Turn 25 at the latest, pre-GS
Hanging Gardens
Temple of Artemis
- After that it gets very random, depending on the type of map, number of opponents, amount of coast, etc. However, the least built always seemed to be the Mausoleum. I'm a Wonder Hog, and I don't think even I have built it more than 2 - 3 times in 2100 + hours of playing since Vanilla, and in the majority of games I've seen it built as late as 2 - 3 Eras after it becomes available.

Post-GS/Patch, the earliest Wonder always seems to be the Great Bath, closely followed by Stonehenge and Artemis, but it is much less certain: I've had two games in which neither Great Bath nor Stonehenge were built until after Turn 50, which NEVER happened in any game Pre-Patch or Pre-GS.

Rule of Thumb for me now, though, is that if I can't get Great Bath by Turn 25, don't bother, because with the exception of those two 'outlier' games noted above, Great Bath is always completed between Turns 24 and 29 by someone (very rarely me!).
The early 'naval' Wonders: Great Lighthouse, Colossus, are the most random. On a 'naval' map like Small Continents, Archapelago or the new Seven Seas, or with a bunch of 'naval oriented' Civs like Carthage, Indonesia, and England, they go fast. On a Pangaea or a random selection of Civs that does not include anyone with a Naval UU, they may not be built until the late Medieval Era or later.

Surprisingly, even the 'Domination-Oriented' Civs like Mongolia and Zulu do not seem to prioritize the Terracotta Army: I can count on the fingers of one hand the games in which I did not manage to build it, even when I was playing a peaceful game in which I did not in any way make it a priority. On the other hand, Apadama is almost always completed very soon after the required Tech level is reached and I have seen games in which 4 out of 9 AI opponents were all trying to build it at the same time. I don't think I've seen that level of Interest in a single Wonder other than Great Bath and, in per-GS games, Stonehenge.
 
I've noticed the AI seems to be going for Mont St Michel super hard.

However I've been getting Artemis more than usual
 
I can't think of many games where I have not been able to build the Mausoleum. On a side note the game I started to play today I got the Apadana AND Machu Pichu as Mali. One positive to a Civ building a bunch of wonders is when you get a couple Rock Bands with a +2 levels for wonders bonus.
 
I can’t put my finger on it, but the AI and Wonders just seems “better”. I’m not really locked out of may Wonders anymore, and the AI usually doesn’t build one tile Petras, but I also have to get on and build the ones I want.

Know I idea what FXS has done, but this is just one of those areas that’s gotten quietly better.
 
Machu Pichu bothers me the most especially
Don't they start with free techs on higher difficulties? Nevertheless, this is one wonder they seem to love Rushing like no ones business. It's annoying because they often don't even take advantage of it!
 
I can’t put my finger on it, but the AI and Wonders just seems “better”. I’m not really locked out of may Wonders anymore, and the AI usually doesn’t build one tile Petras, but I also have to get on and build the ones I want.

Know I idea what FXS has done, but this is just one of those areas that’s gotten quietly better.
My experience is the same. It looks more diverse and context depended lately which wonders the AI go for. Good change.
 
AFAIK.. two rather simple factors dictate how AIs seek whichever Wonders happen to be "available".

#1) BIAS as pre-determined in their uniquely defined CIV master-file. That process allocates various ratio and priority scales to every Wonders (49) according to a few variable conditions like Victory goals and specific growth patterns.

#2) "Wonders Obsessed" Agenda.. IF an AI gets this - Watch Out for a completely "Off-Standards" behavior. Some are particularily tough for a vast majority of the Wonders as proven by already-oriented Civs like China or Eleanor or Catherine.

Aside from a high amount of other situations that are nearly impossible to predict or reliably detect with absolute precision.

Very good Mods (cheating.. so be it!) can help in anyone's diagnosis quests, btw.
 
#1) BIAS as pre-determined in their uniquely defined CIV master-file. That process allocates various ratio and priority scales to every Wonders (49) according to a few variable conditions like Victory goals and specific growth patterns.
In both my games where Colosseum went early, it was Rome who built it. There might be a connection there, but haven't checked the files.
 
I saw the AI for the first ever building the Arsenal of Venice - probably a byproduct of reworked IZs and their placement logic for the AI.
 
In both my games where Colosseum went early, it was Rome who built it. There might be a connection there, but haven't checked the files.

They sure are.. according to this indirect "Details" sheet of mine, Rome has very distinct preferences. In your game.. maybe they also had a clear Agenda that opened up the opportunity.
Worth noting that under various conditions (who's leading in what, which Wonders have been recently built by who.. etc), any AIs decision can supersede other patterns (expansion, research, Army focus).
 

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