AI Cheating?!?!

Dell19 said:
The problem with that is it takes warriors to block their settlers that could be used for other more useful things such as keeping cities happy or guarding new cities and also there is the cost of building them in the first place.
I wont bother, on emperor level or below, I would attack the settler and take the free workers :D. I might 5 turns later ask for peace with tech bonus (ussually)
 
Padma said:
The only *cheat* that the AI actually has is that it knows the entire map at all times: both where the resources are (and where the future resources will appear) and where (and what) all your troops are. However, it *IS* programmed to act as if it does not know this information *most* of the time. ;)

And the "level playing field" is REGENT.

Oh, thanks much for letting me know which is the equal playing field.

Playing Civ 1 last week I'd look at the clock and it would say 1:10. Then I would look again and it would say 1:17. :)

Playing Civ 3 this week I'd look at the clock and it would say 1:10. Then I would look again and it would say 2:15. :eek:

That's when you know a game is good.
 
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