AI Don't Need To Research Deception?

Joined
Jan 5, 2012
Messages
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Location
Edinburgh, Scotland
Ok so a couple of times now I have noticed that the Diety AI do not have to research Deception in order to get techs that require it e.g. Oral Tradition/Tracking etc. There are a couple of examples in almost all of my Let's Plays however I can showcase a couple SS now for proof. Pay close attention to the date
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I do not know if this is due to Diety AI already having cooperation pre-researched or what but I definitely have noticed this a number of times
 
Here is the List of Free Techs the NM Deity starts with:
Code:
<AIFreeTechs>
               <FreeTech>
                   <TechType>TECH_NOMADIC_LIFESTYLE</TechType>
                   <bFreeTech>1</bFreeTech>
               </FreeTech>
               <FreeTech>
                   <TechType>TECH_GATHERING</TechType>
                   <bFreeTech>1</bFreeTech>
               </FreeTech>
               <FreeTech>
                   <TechType>TECH_SCAVENGING</TechType>
                   <bFreeTech>1</bFreeTech>
               </FreeTech>
               <FreeTech>
                   <TechType>TECH_LANGUAGE</TechType>
                   <bFreeTech>1</bFreeTech>
               </FreeTech>
               <FreeTech>
                   <TechType>TECH_WEAVING</TechType>
                   <bFreeTech>1</bFreeTech>
               </FreeTech>
               <FreeTech>
                   <TechType>TECH_COOPERATION</TechType>
                   <bFreeTech>1</bFreeTech>
               </FreeTech>
               <FreeTech>
                   <TechType>TECH_HERBALISM</TechType>
                   <bFreeTech>1</bFreeTech>
               </FreeTech>
               <FreeTech>
                   <TechType>TECH_TOOL_MAKING</TechType>
                   <bFreeTech>1</bFreeTech>
               </FreeTech>
 
Here is the List of Free Techs the NM Deity starts with:
Code:
<AIFreeTechs>
               <FreeTech>
                   <TechType>TECH_NOMADIC_LIFESTYLE</TechType>
                   <bFreeTech>1</bFreeTech>
               </FreeTech>
               <FreeTech>
                   <TechType>TECH_GATHERING</TechType>
                   <bFreeTech>1</bFreeTech>
               </FreeTech>
               <FreeTech>
                   <TechType>TECH_SCAVENGING</TechType>
                   <bFreeTech>1</bFreeTech>
               </FreeTech>
               <FreeTech>
                   <TechType>TECH_LANGUAGE</TechType>
                   <bFreeTech>1</bFreeTech>
               </FreeTech>
               <FreeTech>
                   <TechType>TECH_WEAVING</TechType>
                   <bFreeTech>1</bFreeTech>
               </FreeTech>
               <FreeTech>
                   <TechType>TECH_COOPERATION</TechType>
                   <bFreeTech>1</bFreeTech>
               </FreeTech>
               <FreeTech>
                   <TechType>TECH_HERBALISM</TechType>
                   <bFreeTech>1</bFreeTech>
               </FreeTech>
               <FreeTech>
                   <TechType>TECH_TOOL_MAKING</TechType>
                   <bFreeTech>1</bFreeTech>
               </FreeTech>
Since Cooperation is on there, Deception should be added to that list as well. I had not considered this when adding a tech so close to the front of the tree.
 
By getting Cooperation Free the tech Deception is a prereq for it so it too is Free by default is it not?
 
By getting Cooperation Free the tech Deception is a prereq for it so it too is Free by default is it not?
No, but the techs that come after wouldn't require it because cooperation is fulfilling the prereq.
 
Last edited:
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