AI Lair Behavior

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Prince
Joined
Mar 31, 2010
Messages
352
In MNAI, how is the AI behavior towards lairs determined? I want to limit lair exploration to higher level units but once prevented from exploring layers (using python) the AI will sit on top of any lairs it moves onto forever. Is this DLL coded AI behavior?
 
Thanks, the actual C++ edit looks easy enough, just have to battle with setting up a DLL compiler again
 
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