Stringer1313
Emperor
- Joined
- Sep 10, 2014
- Messages
- 1,174
In almost all my games (I usually play Medium map 4 AI), all or most of the AI end up adopting the same religion, so it's a no-brainer for me to adopt their same religion, which is the one factor that keeps them liking me a lot. (My families, on the other hand, don't so easily conform!)
I'm wondering whether the AI should be programmed to be more likely to adopt different religions, so as to force the player to make more difficult choices? Or perhaps there should just be more religious events that force you to make difficult choices?
I know that sometimes the families will want you to declare war on different religions - i usually find it worth the big negative cost to decline those requests.
I'm wondering whether the AI should be programmed to be more likely to adopt different religions, so as to force the player to make more difficult choices? Or perhaps there should just be more religious events that force you to make difficult choices?
I know that sometimes the families will want you to declare war on different religions - i usually find it worth the big negative cost to decline those requests.