I think this may be something to look into, or a very, very exploitable bug... maybe someone's already found this and I just haven't done a search for it...
BUT nonetheless:
It seems the moment you start suing for peace, especially if the AI attacked you first but failed to take a single city... you can through dialogue take most everything they have...
Sometimes even all their cities but their capital.
I've found that if I propose a peace treaty and a whole TON of things from their side, and none from mine, and then hit "Let's bury the hatchet" the AI will almost always give me near everything I want, and maybe even a few cities. Or more.
Though cities are a pain in the arse, since they come undefended, undeveloped, and isolated from your main empire in *most* cases.
Unless, of course, you looked at the map before suing for peace.
Anyone else tried this? I suggested it to a friend in a Direct IP game and he tried it most times with quite a bit of success.
I've completely bankrupted and isolated civs this way, leaving their capitals with it's ridiculously huge army (since their units all moved to their territory after taking their towns by diplomacy) for when their army becomes old and outdated compared to mine.
It's completely cheap, but it provides a really nice advantage and can easily push you into the first place slot if you play your cards and your wars right.
BUT nonetheless:
It seems the moment you start suing for peace, especially if the AI attacked you first but failed to take a single city... you can through dialogue take most everything they have...
Sometimes even all their cities but their capital.
I've found that if I propose a peace treaty and a whole TON of things from their side, and none from mine, and then hit "Let's bury the hatchet" the AI will almost always give me near everything I want, and maybe even a few cities. Or more.
Though cities are a pain in the arse, since they come undefended, undeveloped, and isolated from your main empire in *most* cases.
Unless, of course, you looked at the map before suing for peace.
Anyone else tried this? I suggested it to a friend in a Direct IP game and he tried it most times with quite a bit of success.
I've completely bankrupted and isolated civs this way, leaving their capitals with it's ridiculously huge army (since their units all moved to their territory after taking their towns by diplomacy) for when their army becomes old and outdated compared to mine.
It's completely cheap, but it provides a really nice advantage and can easily push you into the first place slot if you play your cards and your wars right.