In my last game as the Greeks, the continent I was on housed 8 of the twelve civs. Wars were frequent. In fact they were so frequent that I never had a chance to switch to democracy, which was ok since I don't think anybody else did either. Anyway, the Zulus were at war with the Iroquios and my civ was between them, along with the Aztecs. The Zulus apparently got right of passage with the Aztecs to move their horde of cavalry and knights toward the Iroquios. When they got to my border though, they didn't bother to get right of passage, they decided it was a better idea to fight their way through me to fight the Iroquios. This was particularly idiotic since I was the Zulu's source of saltpeter. I barely fended off the attack on one of my major cities, and then formed an alliance with the Russians and Aztecs to crush the Zulu. Needless to say, the Zulu never got to the Iroquios, and their power rapidly declined, especially since they were using knights against riflemen. My point is that this was a truly moronic reason to declare war. My military was reasonably large (I had been fighting wars for the last 2000 years) and so was not an easy target. They seemed to declare war only because I was between them and their current chosen enemy. The funny thing was, I would have been quite willing to give them a right of passage to go after the Iroquois, but, while they obviously asked the Aztecs, they didn't even bother to ask me. I think the AI needs to approach the human player as often as it surely approaches other AI civs.
