AI Research Manipulation

wildWolverine

L'Etat, c'est moi
Joined
Jul 16, 2003
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I just finished (and won :cool: ) my first regent game (C3C), and I observed something new (to me). I don't know if this was a unique set of circumstances or a fairly frequent event in regent (and/or above). Bear with my verbosity.

The situation:
I was playing as the Celts on a standard sized map, continents, 8 civs. All (original)victory conditions enabled. There were two main continents, roughly on opposite sides of the world, with a fair-sized island in the middle. I played through into the early modern age (~1300) with no worries. I had built the UN, and had been declining to hold votes (going for military win). I owned my continent, ruling by Republic. On the other continent, there were four roughly equal-sized civs, but the southern two (Maya and Iroquois) did not have saltpeter, rubber, or horses, and were significantly behind in the tech race. The second northernmost (Vikings) had only iron and saltpeter, and the northernmost nation (Inca) had all necessary resources, and was at a technological parity with me (they were my closest rival in all categories). The island was occupied by the Netherlands, who were only a couple of techs behind me, and had all necessary resources.

minimap2.JPG


The event:
I was going for a domination victory, so I constructed a massive invasion force for the other continent. By my reasoning, the lower two civs and part of the second from top would give me the necessary land and population for domination. However, the turn after my fleet put out to sea (4 turn crossing), the Netherlands declared war on me. [Foolishly] I diverted the fleet and crushed William and his puny kingdom. However, the war dragged a little (my force was constructed to fight the bowmen and TOW infantry of the Maya and Iroquois, not the regular and mech infantry of the Dutch), and I had to switch to communism to avoid war weariness problems. By the time I had eliminated the Dutch and regrouped my forces for the much delayed invasion of the other continent (still in the south), the Incans had a three and a half tech lead on me. In one turn, they completed two spaceship parts. In response, I nuked their two most productive cities (including the capital) with ICBMs. Over the next 10 turns or so (as the invasion of the southern civs on the continent progressed), I sabotaged production twice on spaceship parts in Incan cities, but the Incans still managed to get 7 parts completed as I finished my first two (after a blitz on research and some creative prebuilding, much to the dismay of my domestic advisor). When it was looking really bleak (they had somewhere around 85 mech inf -- I could have beat them, but not before they finished the space ship), the Incans inexplicable stopped building spaceship parts. They had all the necessary techs, but suddenly almost all of their cities were producing ICBMs instead of spaceship parts. I realize their two most productive cities were ruined for a while, but they still had some nice size 20 cities lying around. I won by both domination and the space race another 10 turns later.

Now to the point...
Why did the Incans stop building spaceship parts? Did the combination of my nukes and recurring production sabotage just discourage them? I had given up hope of winning, when Hiawatha went and got a lobotomy... What gives?
 
You nuked thier captiol, which destroyed all the roads and railroads around it. that may have something to do with why they stopped building SS parts. I think however it was a defensive reaction to your going to war with them. Since SS parts are non-military, they would concentrate on the military units to respond to your declaration of war.
 
Mobilization makes the most sense to me. They already had all of the necessary resources. Ironically, they declared war on me (for no reason that I could see) the turn before they finished their first two parts (and the subsequent nuking). It wasn't until 10 turns or so later that they stopped trying to make the parts (hence how they got 7 parts total, even with my production saboteurs). Aside from the nuking, I hadn't done anything in the war with him. He landed a few troops on my various islands (by that time I owned every piece of land except the other continent) that I dispatched, but I never mounted an offensive against him. What would cause him to go into mobilization?

SS questions: If I had captured their capital and razed it, would that have destroyed all their space ship parts -- would the Incans have had to start all over again? Furthermore, if I destroyed the city with the Apollo Program small wonder, would they have to rebuild that before they could start the ss parts again? As I said before, this was my first regent game, and I never had an AI civ get advanced enough to the point of coming close to winning the space race.
 
If you capture or raze the capital the spaceship parts are destroyed.
If the apollo program is lost, existing parts are kept, parts under construction can be finished, but you need to rebuild apollo before starting new ss parts.
 
Arathorn said:
Probably mobilization. The AI will mobilize if it sees a significant military threat. You can't build SS parts while mobilized.

Arathorn

So I got a chance to correct Arathorn. :D

No you can build SS parts when mobolized. You cannot however build Apollo.
 
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