AI Settler

tranx

Civilized
Joined
Sep 29, 2007
Messages
272
Location
Qingdao (China)
I thought AI settlers couldn't enter a player's territory...

Civ4ScreenShot0074.JPG
 
Having Open Borders with an AI allows their units to peacefully travel through your territory, and your units through theirs. It's something to keep in mind if there's unclaimed land behind your cultural border, because with open borders AIs will eventually send a settler through your territory to claim it for themselves.
 
Right. Thank you. I thought I'd read somewhere on these forums that AI settlers couldn't enter your borders, even with open borders. Founding a city on a settler's path does usually seems to deter them form crossing.
 
Right. Thank you. I thought I'd read somewhere on these forums that AI settlers couldn't enter your borders, even with open borders. .

Despite what Acametis said, AIs will not send settlers through your borders in BTS . (they did in Vanilla and Warlords). AIs will ferry settlers through your culture on water though. Not sure what is going on there in your screenshot. Maybe the stack was teleported or something that turn or you just popped borders there?

Point is, if you have OB with an AI they won't deliberately send a settler into your culture and even back track ..say...if you like ninja a spot from them or pop borders. But your culture will not reject their settler if it happens to accidently enter your borders.

That settler seems clearly on the edge of your borders with neutral adjacent land so something happened there. The settler should move out of your borders next turn.

Founding a city on a settler's path does usually seems to deter them form crossing.

Yes, actually it does deter/preevent them from crossing, but they will go around you if there is neutral land
 
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Maybe the stack was teleported or something that turn or you just popped borders there?

Nope and nope. I saw the settler and its escort coming and planned on stopping them from setlling behind my territory with border expansion. I whipped a few cultural buildings and my borders popped just one or two turns ago. That's the reason why I was flabbergasted when I saw the settler entering my land.

The settler should move out of your borders next turn.

He didn't! He went northwest, right next to the city!
 
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Can you post a save of that turn? In my 5 billion hours of playing BTS I've never seen that.
 
Next turn settler will move one tile closer to my city.

And the next turn the settler started moving SW back to Khmer. On the 3rd turn the settler was sitting in the city 4S of Numidian. (Krong something)

My guess is the border in Numidian had just popped a turn or 2 before, and IBT the settler party advanced to that tile as it headed N/NE-ish on previously neutral ground. The party might have "frozen" for a turn or two on that spot once it found itself now in foreign culture, as the AI recalcs its plan/path for the party based on this new condition. How it determines the path I'm uncertain. Generally in the cases where I've derped an AI settler party like that via culture or settling, they immediately move to neutral ground. However, most of that nonsense is going on very early game with lotsa neutral territory around usually. In this case, the AI simply may have pathed itself on the shortest path back to the nearest city. AI might also likely repath back to nearest neutral ground and head to some city spot if there is a neutral path present, which Sury could have done as well but the AI chose to send him home first. I'd suspect that the next turn or so he'll send it back out since there is a neutral path to the N still. But he will not send it through your borders.
 
Yes I noticed it went back to Khmer territory using my roads, so I suspected it just took the fastest way to get back to its homeland after its pathway got disrupted. I have yet to play further though, but I promise that I'll keep an eye on that settler :) Thanks Lymond!
 
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