AI wants to make peace but refuse peace deals

newtociv6

Chieftain
Joined
Jan 13, 2023
Messages
69
Is this a new bug? Or could be affected by Real Strategy mod? Previously when the notification shows up, they'd accept peace even under bad terms. Now they won't accept no matter unless I give back their cities. Several cities were already ceded, my military strength is higher, and I've been on winning streak for 10 turns, eliminated half of theirs.

What should I do now other than destroying them? Nuke isn't available yet.

Screenshot 2023-03-31 at 22.21.44.jpg
 
forgot to mention this is deity difficulty, but AI wasn't unreasonable in immortal or other difficulty before.

Peter finally agreed to peace but he's asking 600 gold plus 300 per turn, while having 1/3 of my military strength. What's with their logic? I might as well end him since the cost of peace is too high.
 
I have no idea how the AI evaluates deals these days, sometimes I can get an awesome deal like great works for almost nothing, and when I try to haggle it further to see how low they will go, they start refusing even though I go back to the initial offer that they would accept.
Its very inconsistent and I suspect that the algorithm behind it can get messed up if you arrive at a certain outcome in a specific way, but not in other ways.
 
I have no idea how the AI evaluates deals these days, sometimes I can get an awesome deal like great works for almost nothing, and when I try to haggle it further to see how low they will go, they start refusing even though I go back to the initial offer that they would accept.
Its very inconsistent and I suspect that the algorithm behind it can get messed up if you arrive at a certain outcome in a specific way, but not in other ways.
If you're on PC, use the quick deals mod. It makes trading a lot more manageable and efficient.
 
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If you're on PC, use the quick deals mod. It makes trading a lot more manageable and efficient.
Not sure if that is relevant to my post though, unless it shows exactly how the AI evaluates and reaches a given sum and how those change under different circumstances.
 
Not sure if that is relevant to my post though, unless it shows exactly how the AI evaluates and reaches a given sum and how those change under different circumstances.
Oh no, I was just making a suggestion so you don't have to go through the whole annoying haggling process. It does show, however, that the AI does have an ideal value for trades, and the initial low deal could be a bug.
 
what the heck happened to Peter the Great?
you ought to put that in the "funny screenshots" thread.
Due to our friendship, I granted him an early retirement on a small island next to Macedonia. To make his life less boring, I was also preparing for him a new home, a shiny desert tile with oil, in the middle of 3 civs about to go to war.

But I got really annoyed with managing his huge estate. Starting a new game now and this time all cities will be razed :evil:
 
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