Aloha Embassy

Another PM from Robboo:

The killed one city and have very few troops around now. Peace seems likely since they are talking to me still. I will see what happens.


If they sue for peace, they can't redeclare war for another 10 turns. That definitely does not fit the plan!
 
My PM back to Robboo:


Hi Rob,

I'd almost rather see them flood your area with units - that would mean fewer units to defend their core. But we'll have to work with what we're given.

Do you see any reason to not Nuke them? When we nuke them, will you be able to land a force at all? Or will the nuclear strike serve more to lower Epsilon's population and pollute their lands?

I guess I'm wondering, If you aren't planning on invading with the units we just gifted to you, what's the point of us nuking?
 
Having played the save, and seen that Aloha and Epsilon are no longer at war, I sent this message from our Gmail:


Hi,

So.... you sued for Peace - and they accepted!! What are we supposed to do now? We had a plan. We nuke, you invade. Because you offered peace, you won't be able to declare war on them for another 10 turns. So where does this leave us? We're going to nuke their cities, and no troops are going to move in behind.

Where do you see us going with this?

If you're hoping for Epsilon to secure a UN victory, then Piffle should not use our ICBM's against Epsilon. Do you agree?

I've got to admit - this is not the way I expect a partner team to work towards a common goal. Or, at least, if the goal has changed, it's best to admit that to your partner.

All the Best,
Peter the Piffle
 
PM Response from Robboo:

I dont have time this morning to answer this and play the save. So all I can tell you is I am doing what I can to attack. you guys havent entirely lived up to your end of the deal (tech parity??) and have also saddled us with your military costs with out us approving it.
In addition you guys promised to attack but now you say you cant.

So dont come in here and tell me that doing whats best for my civ is not whats expected form a partner civ. Our relations have been weak at best even before you took over. I had hoped that perhaps some new blood in Piffle would stop your guys from being schiziod with diplo but I see it hasnt.

Let me know what your plans are if they include us. IF not enjoy your turns till the UN.


I'm not going to respond to this right away. But here are my initial thoughts:

Hi Robboo,

I think my tone wasn't communicated accurately. I was trying to express how surprised I was to find that you guys had sued for peace when we're three turns from an attack. Having done so without consulting with your partners in the joint attack is even more shocking. It was never going to be 'Piffle's Attack', as you suggest - it was to be 'Our Attack': both our teams working in concert to stall the leader.

I'm sorry you feel that our Diplomacy has been schizoid, especially after I came on board here. I can't speak to what happened before I joined up, but I have tried to answer every letter promptly and politely, with as much detail as I can. I honestly don't know how I could have kept you guys more informed of what was going on with us, aside from screenshots.

As for not entirely living up to our end of the deal, I didn't realize that was the case. If we were supposed to be at tech parity, you could have proposed a trade at any point in the last 12 turns since I've taken over as turnplayer. I also had no idea that you objected to us gifting you our military units - after all, you had specifically requested them, saying there was no way you could attack Epsilon without boats and attackers. Besides - if you didn't want them, why not just sail them back to us and re-gift them? :confused:

If, as you say, you're still planning on attacking, I remain confused as to why you sued for peace. It really throws the whole plan out the window, as you can't attack for another 10 turns. Which means that we'll be sitting on Rocketry and Manhattan Project already being completed for a whole 7 turns before a joint attack. No, that's no good at all. Epsilon will almost certainly, if they haven't already, built SDI. If we're going to Nuke Epsilon, we really have to do it in two turns, just like the plan was all along. Do you have a different idea of how we can salvage this?

Best,
Peter
 
...and he has the nerve to call us schizo. :rolleyes:

I really wish this is a new development as far as the attitude of Aloha has been, but this is exactly why we buddied up with Epsilon in the beginning of the game. They change favor and direction faster than wind in a tornado. It's amazing that he's accusing us of a lack of communication when he's the one who did the peace deal 2 turns before the attack.

Robboo is just infuriating. I have no qualms if we "gift wrap" the win to epsilon just because of the pleasure it will give me to see aloha nuked.


On a more constructive note: your response is a very pointed and very well written letter. I think it gets the point across well and diplomatically, although I am unable to look at the game save to quibble over details.
 
Upon opening the save, Aloha asks us what our attack plan is, and if we're still planning on nuking Epsilon. My repsonse:

Hi Guys,

We took a look at the save, and saw that you had asked us about the attack plan. Got to admit, here - you've got us completely confused as to where things stand. Are you or are you not going to follow through and attack Epsilon as soon as the minimum 10 turn cease-fire expires?

This whole arrangement has always, and continues, to hinge on your preparations. We've got nukes ready to go, but we're waiting to hear from you guys what your plan is. There's no point in us nuking Epsilon since we already sent you all the military units we had, as per your request. We've got nothing to hit them with other than nukes. So what's your plan?

-Piffle


Sent to Robboo and Aloha's gmail.
 
At least Dr. Jeckyll is back in the driver seat, but how much longer until Mr. Hyde shows his face?

That was a very diplomatic response you gave. I might have let my frustration show there, or flown off the handle -- somewhere between the two :)
 
Message in from Mr. Hyde:

The whole plan was for you guys to also provide troops in thru the land connection. Since you gusy decided otherwise I have no clue what the plan is. Use your nukes or not is up to you. Just let me know what to do after you lunch your nukes until then I see no reason to send my troops over there. We were tricked before by you guys talking trade with us then attacking and until I see actions in game that Piffle is actually following through my troops and their transports will stay in port.

So either let this game die or do something.


Hmm... Perhaps I should take some time to go over the emails since I have joined - I'm pretty sure he's wrong on several counts.

But it doesn't really matter in the big scheme of things - Epsilon's win is only a matter of time now. Any opinions on the type of response to give to this letter?
 
We were tricked before by you guys talking trade with us then attacking and until I see actions in game that Piffle is actually following through my troops and their transports will stay in port.
Not sure if it will help, but if you need to counter Robboo you might remind him that we offered our only source of Wine and that they refused it. The trades that we were discussing at the time would have had a net zero effect for us, yet they still declined.

My guess is it won't help, though. Rather sounds like Robboo has drawn a line in the sand and intends to be stubborn about the whole attack plan. :dunno: We might be on our own on this one. :undecide:
 
No, I don't think Robboo has any intention of helping. I wonder if he ever did, or if Innovia were the ones who held the tenuous alliance together. Aloha probably never trusted us a bit after our invasion -- but it's not like they were exactly easy to work with before the invasion either...

And when Innovia gave up that probably took away the only team that seemed to work well with Aloha. Still, you think they would have some kind of pride it trying the only plan proposed (not like they came to the table with anything) to take down Epsilon.

Oh well, let's just nuke them.
 
Message sent to Aloha with the 1765 save, titled New World Order:

The geopolitical situation has changed, and we need the techs you got from Epsilon. You will be nuked if you don't. I have proposed the required trade in-game. There is not time for negotiation, so just click 'accept' so we can get this game done with.

Best,
Peter the Piffle
 
Response from Robboo to our gmail:

that trade was for a tech that you did not research. I did not see the need to talk to you guys since you did not respond to the diplo.

So tell me do you plan on attacking Epsilon or what. Answer this diplo first before I play any turn.

And perhaps you dont know me well enough... but treats will not get you any wheres with me. I am sitting on the turn till you respond.



:rotfl: Perhaps he hasn't opened the save yet?? Perhaps we should offer him candies instead of treats? ;)

I'll respond with a short note:

Upon opening the save, you'll find that we've proposed the necessary trade. Click accept. Then you'll see that Epsilon and Piffle are at war. You'll also note some intriguing changes in some stats, if you dig hard enough ;) We understand that we can't count on you to follow through with your part of the arrangement due to the history between you and Epsilon, so the trade will help make up for that.

To be clear, we aren't threatening you with a nuclear strike. We are informing you that you will be hit if you don't accept the trade we proposed. It is a matter of fact, not bluster.

-Piffle
 
Response from Robboo in our gmail:

LETs see...your team made a deal to not attack us for the remainder of the game. Now you want to change the deal because you have nukes and we traded with Epsilon. Something your team did up to Electricity. In fact much of your techs arent researched by your team. Seems very very much like bad gamesmanship and basically deciding that since you have nukes you can do what you want.

What is it with piffle.. the very name must mean dishonest and untrustworthy and convert every player there to that mindset. Your team talks trade with us one one turn then attacks the next. Now your basically saying give in to our trade or else.

Whats really kills me is that after promising tech parity you guys never were forthcomign with trades. Now when we have a tech you have to treathen us.


I am sure I have your word this time that after the trade you wont attack me... for whats thats worth.


:hmm: What should we say?

Sorry, Aloha, but the plan went out the window when you signed peace with Epsilon, preventing you from declaring war according to the alliance's plans. Accept the trade or not. You won't be attacked if you accept the trade. You will be if you don't.

I'll wait a few hours before sending this off....
 
Response from Robboo in our gmail:

LETs see...your team made a deal to not attack us for the remainder of the game. Now you want to change the deal because you have nukes and we traded with Epsilon. Something your team did up to Electricity. In fact much of your techs arent researched by your team. Seems very very much like bad gamesmanship and basically deciding that since you have nukes you can do what you want.

What is it with piffle.. the very name must mean dishonest and untrustworthy and convert every player there to that mindset. Your team talks trade with us one one turn then attacks the next. Now your basically saying give in to our trade or else.

Whats really kills me is that after promising tech parity you guys never were forthcomign with trades. Now when we have a tech you have to treathen us.


I am sure I have your word this time that after the trade you wont attack me... for whats thats worth.


:hmm: What should we say?

Sorry, Aloha, but the plan went out the window when you signed peace with Epsilon, preventing you from declaring war according to the alliance's plans. Accept the trade or not. You won't be attacked if you accept the trade. You will be if you don't.

I'll wait a few hours before sending this off....
I went back through the logs in the Turnplay Log and Diplomacy with Aloha. They keep bringing up the fact that we supposedly went back on our word and didnt trade them whatever techs. I specifically told Robboo if they needed a tech then to ask us. They said they couldnt build nukes so I dont see how they can complain from not getting Fission or whatever from us.

The trade proposed to Conroe in April only included 165 gpt instead of the promised 200, AND they started researching Radio or something crazy rather than build up gold to send us for BOTH teams mutual benefit (IE, give Epsilon at least some challenge). Add to the fact that they signed peace after accepting all our units well nigh on the end of the game... Pure insanity.
 
What is it with piffle.. the very name must mean dishonest and untrustworthy and convert every player there to that mindset.
As KC notes, this does smell a bit of the pot calling the kettle black. I think such a strong note deserves an equally strong response. 'Course, diplomacy isn't exactly an area where I excel. :lol:

As for us owing them techs ... I have no idea if we owe them or not. :dunno: If we owe them, I think we should send them over next turn. It'd be interesting to know the exact terms of the treaty, though. I'd just imagine that they have all of the techs that we were up on them at the end of the Aloha-Piffle war ...
 
The agreement after the war was tech parity, and that agreement was arranged just before I came on here. The turn before I took over, Aloha had asked for all the techs to bring them up to parity. KC played the turn, and turned down the trade because he didn't know what was going on with them. Then I took over, and not a word was mentioned about tech parity until they started complaining.... At which point I said "If we owe you something, ask for it." They did, and I accepted the trade.

He's just living in the past, man ;)

Sending the letter now...
 
It was "we dont care to bring you to tech parity but I have to ask the team about it," or in other words we have no reason to withhold techs from them and still dont have any such reason. All they needed to say was hey we think with RRs and stuff we can produce nukes in pretty good time so send Rocketry and Fission. I dont think anyone would have a problem with help against Epsilon which is the ENTIRE thing in the first place. Yet they have done literally nothing to stand in Eps' way. Same with Innovia. It will be interesting to see what the heck they were thinking the whole time.
 
I really hope he doesn't accept the trade, because I really want to see Aloha nuked. Well, I'm sure that Aloha has some nice people. But for the ones whom they appointed as diplomats, I still want to see them nuked.

It would be nice for a glimpse at their team thread, just for a curious glimpse at the insanity.
 
Response from Robboo:

wow... you guys told me in PM to get peace and I could trade techs for peace if we researched them

I may accept the trade I will have to see when I get in the game.


What the heck is he talking about??? Did someone here tell him in a Private Message that he could get techs for peace? I'm really confused just now. :crazyeye:

Just a quick note - he's mentioning this now as if this is the first time we've complained about his suing for peace with Epsilon. I'm pretty sure the first time I brought it up was back in the middle of June :rollseyes:
 
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