3. Barbarian ship and my little french galley ship faced forward when fighting instead of using broadside shots. I noticed in the editor that ranged attack animation is set for other ships but not the barbarian ship.
4. I sacrificed a slave in Grenoble. It gave me +40 culture and I didn't have a Sacrificial Altar.
5. Spies have the bombard ability at 0 range. Odd.
6. The Mexican galleys are miraculously good! They can move 5 per turn vs. my wimpy little 2 per turn for the same ship type.
7. Spies are awesome. I can easily kidnap all of the Japanese workers with them. I'm pillaging their land now. Spies are too easy.
8. Japan went from Polite to Furious. I'm not sure how or how long it took. I suspect their default attitude toward me was Furious due to our war, and then they became Polite due to me trading Timber and Horses to them. Now they're Furious again. My spies have destroyed many of their roads and kidnapped 3 of their workers.
9. The French have absolutely no need for a Scout.
10. The picture for Ancient Sanitation looks ridiculous. They're just dumping garbage in a hole!
11. The Japanese declared war on me. They've also finally randomly stumbled into my Spies and killed them both.
12. My French troops veritably shredded the Japanese nation. It was FAR easier than when I played the Americans.
13. How strange. I can set my tax rate to 90% tax, 10% science, and then at the beginning of the next turn, it resets it to 60/40.
14. Extremely strange. I just now got Mechanical Power. I decided to upgrade my Fr_03I + Spearman to the next one, which is Fr_04I + Spearman. The only city I can perform the upgrading in is my capitol. Very weird. It's like all of my Barracks no longer work, but they still provide culture.
15. It seems that Fruit would be better if it appeared in the Jungle or Forest.
16. The upgrading at Barracks seems to work now.
17. The AI makes incredibly poor use of land. He should build his cities in a much denser manner. There is plenty of land which was unused.
4. I sacrificed a slave in Grenoble. It gave me +40 culture and I didn't have a Sacrificial Altar.
5. Spies have the bombard ability at 0 range. Odd.
6. The Mexican galleys are miraculously good! They can move 5 per turn vs. my wimpy little 2 per turn for the same ship type.
7. Spies are awesome. I can easily kidnap all of the Japanese workers with them. I'm pillaging their land now. Spies are too easy.
8. Japan went from Polite to Furious. I'm not sure how or how long it took. I suspect their default attitude toward me was Furious due to our war, and then they became Polite due to me trading Timber and Horses to them. Now they're Furious again. My spies have destroyed many of their roads and kidnapped 3 of their workers.
9. The French have absolutely no need for a Scout.
10. The picture for Ancient Sanitation looks ridiculous. They're just dumping garbage in a hole!
11. The Japanese declared war on me. They've also finally randomly stumbled into my Spies and killed them both.
12. My French troops veritably shredded the Japanese nation. It was FAR easier than when I played the Americans.
13. How strange. I can set my tax rate to 90% tax, 10% science, and then at the beginning of the next turn, it resets it to 60/40.
14. Extremely strange. I just now got Mechanical Power. I decided to upgrade my Fr_03I + Spearman to the next one, which is Fr_04I + Spearman. The only city I can perform the upgrading in is my capitol. Very weird. It's like all of my Barracks no longer work, but they still provide culture.
15. It seems that Fruit would be better if it appeared in the Jungle or Forest.
16. The upgrading at Barracks seems to work now.
17. The AI makes incredibly poor use of land. He should build his cities in a much denser manner. There is plenty of land which was unused.