alternate mounts for civs that originated in locations without mounts

But, civ's who had no mount animals, but still agriculture, like the Eastern Woodlands, Aridamerica, Mesoamerica, and Andean Pre-Columbian New World civ's, a fair number of civ's in Sub-Saharan Africa who had agriculture, but no mount animal prior to the Colonial days, and a number of Melanesian and Polynesian civ's, got agricultrural development, and many other basic - and in some cases, intermediate - tech advances, without a mount animal to pull the plow.
yes and they were extremely far behind Eurasian civs. when the aztecs were using obsidian and using primitive ships, the europeans had metal armor, gunpowder, advanced philosophy, and the best sailing ships in the world. there's also the fact that eurasian empires were far bigger than empires in the Americas. If you translate this to a game this becomes massively unfun.
Not sure how that makes them equal?
But nevertheless, I can get behind this as an optional mode, considering Scout Cats already officially exist.
wrong wording. you're right on that. i would rather say 'gives them the option to ride native creatures like eurasians did with horses, camels, elephants'.
But it's not. The realistic feature would be to let any civ ride horses/camels/elephants as long as they have access to them.
True.
 
yes and they were extremely far behind Eurasian civs. when the aztecs were using obsidian and using primitive ships, the europeans had metal armor, gunpowder, advanced philosophy, and the best sailing ships in the world. there's also the fact that eurasian empires were far bigger than empires in the Americas. If you translate this to a game this becomes massively unfun.
That doesn't mean that's how it would turn out in a Civ game, though.
 
The average CIV match is played in a "Not-Earth" with different continents and mixed localization of civs and resources. Civs like Incas can pretty much start right next to horses and use them, so there is not real reason to think those civs would have any disadvantage in-game.

By the way I dont think you can expect serious answers when you start suggesting a massive reptilian predator as a mount. :crazyeye:
 
That doesn't mean that's how it would turn out in a Civ game, though.
i mean i think BuchiTalon's 'gamist' ideas account for things like domesticable animals, no?
The average CIV match is played in a "Not-Earth" with different continents and mixed localization of civs and resources. Civs like Incas can pretty much start right next to horses and use them, so there is not real reason to think those civs would have any disadvantage in-game.

By the way I dont think you can expect serious answers when you start suggesting a massive reptilian predator as a mount. :crazyeye:
hahaha, why not??? is it because carnivorous animals that are bigger than people are a bad idea to domesticate???
should have suggested the Moa instead
 
i mean i think BuchiTalon's 'gamist' ideas account for things like domesticable animals, no?

hahaha, why not??? is it because carnivorous animals that are bigger than people are a bad idea to domesticate???
should have suggested the Moa instead
Well, some reptiles are not as "cold" as pet as most people could think, there are some very affectionate lizards and turtle species that could show a bond with their human caretakers. Still anyone trying to interact with a crocodile or komodo dragon even if it is since birth and expect a nurtured familiarity like the one with big carnivorous mammal, would have a pretty bad day. Also Equines and Camelids have a great endurance to carry a decent load for long distances, plus require a more accesible nourishment.

Personally I only find Horses, Camels and Elephants as significative enough to be represented as mounts for militar units. STILL others like Cows, Water Buffalos, Yaks, Sheep, Goats, Reindeers, Llamas, Alpacas and Donkeys would be perfect to provide bonus to agriculture, trade and production with a thematic biome bonus.

Now since I would like to have an earlier era (tentatively "Neolithic") about the tribal/village dwelling stage (not just about nomadic peoples like Humankind that in fact is more a Paleo-Mesolithic thing), then it would be nice to have some species that made it until the Holocene. So we can have things like Macrauchenia and Notiomastodon, maybe even others megafauna species that coexisted with Homo sapiens in the Late Pleistocene as bonus resources, so if players manage to resist to "harvest" them for free food 🦤 they can provide science and tourism bonus in late game. What about an Achivement like "Siberian Safari" 🦣 if you keep alive certain number of Megafauna species until end game.
 
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What about transporting beasts ? ("mules")
Mules are hybrids of a jack and a mare so you would need to have both Horses and Donkeys, still I think it is too much to portrait Mules as their own thing is easier to just have Donkeys and give them bonus to production for their walue as beast of burden. Anyway I just meintioned the theme...
Personally I only find Horses, Camels and Elephants as significative enough to be represented as mounts for militar units. STILL others like Cows, Water Buffalos, Yaks, Sheep, Goats, Reindeers, Llamas, Alpacas and Donkeys would be perfect to provide bonus to agriculture, trade and production with a thematic biome bonus.
All these species could provide some bonus like Food from their meat and milk (eggs for Poultry), Trade as pack animals, Production by their use to pull the plow and mill, plus manure, allow Workshops to produce Textiles (manufactured cultural goods) from their Wool and Leather, and have special advantages for specific biomes (Water Buffalos for jungles, Camels for deserts, Reindeers for taiga, etc.).
 
No, because it's shallow and dull. A real Cossack, polar explorer Sedov, tried to harness POLAR bears to sleds.
It's no more realistic than cats following a scout. :p
 
Mules are hybrids of a jack and a mare so you would need to have both Horses and Donkeys, still I think it is too much to portrait Mules as their own thing is easier to just have Donkeys and give them bonus to production for their walue as beast of burden. Anyway I just meintioned the theme...
I've always wondered - what does a stallion and a jenny produce? Tangent, I'm aware.
 
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