civilizationfanatic2000
Prince
yes and they were extremely far behind Eurasian civs. when the aztecs were using obsidian and using primitive ships, the europeans had metal armor, gunpowder, advanced philosophy, and the best sailing ships in the world. there's also the fact that eurasian empires were far bigger than empires in the Americas. If you translate this to a game this becomes massively unfun.But, civ's who had no mount animals, but still agriculture, like the Eastern Woodlands, Aridamerica, Mesoamerica, and Andean Pre-Columbian New World civ's, a fair number of civ's in Sub-Saharan Africa who had agriculture, but no mount animal prior to the Colonial days, and a number of Melanesian and Polynesian civ's, got agricultrural development, and many other basic - and in some cases, intermediate - tech advances, without a mount animal to pull the plow.
wrong wording. you're right on that. i would rather say 'gives them the option to ride native creatures like eurasians did with horses, camels, elephants'.Not sure how that makes them equal?
But nevertheless, I can get behind this as an optional mode, considering Scout Cats already officially exist.
True.But it's not. The realistic feature would be to let any civ ride horses/camels/elephants as long as they have access to them.