American Medieval v3.0

Nothing is missing... if there isn't a "plain" NIF file, just use the DEFAULT nif file for a warlord instead... the game will read the modified _fx.nif anyways.

Make sure you use the specified KFM files as-well in the readme.
 
Dear Wolfhanze,

I will use the .nif for the Medieval Warlord with the .kfm for the Ancient Warlord specified in the animation notes along with the _fx.nif file provided. Thank you for the rapid response.
 
You man are simply a genius.
 
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