Toys®Us said:Usually, when I begin a new game, I build 1 or 2 wonders while I'm exploring the area with a workboat.
Included is a saved game.
If I move the workboat 1 square East, another South East, I always crash and return to the desktop.
The Civ4 1.61 patch changed a lot of things in the python coding that previously worked in v1.52 and that has screwed up more than a few mods out there.
petemcpete said:I really love this mod, I played through a whole game with no problems on 1.61 with your new patch and was fine.
I have just started a new one but have a crash to desktop at 50bc and no matter what I do it crashes. I imagine its the same problem as the other guy was having, I hope you manage to track it down as I really don't want to use a different mod.
Thanks for all your work
petemcpete said:I am quite happy to test the beta version for you if you upload it, this is a great mod and I am happy to help
I went straight to 1.61a so not sure if happened with the 1.61 version
Can anyone tell me if they were happening before my patch 1.61a or if it is only after my patch?
If someone could help me test it, I can upload a new (Beta) version of my mod with the patch changes included and WITHOUT the PLE mod. That is, if I can determine that the crashes have been happening since I updated to v1.61 and before my 1.61a patch.
wicked1 said:OK, so I've played it for a while now and finaly saw the exotic animals. I think they might be a little to exotic cause I've fought a few Werewolfs now Love the mod
wicked1 said:Love the mod. Have you looked at including these?
http://forums.civfanatics.com/showthread.php?t=160802 (F-15)
http://forums.civfanatics.com/showthread.php?t=161009 (P-51)
http://forums.civfanatics.com/showthread.php?t=157031 (exotic animal)
Increasing the Max XP from 10 to 50 for Barbarian Kills and a carry over of 50 XP after promotion.
The terraform option with Green Mod
Also, is your second unti mod Master Lex's Plus or Standard version?
Anyways, this is awesome . More units are always great.
petemcpete said:Dont know if it helps but I played a whole game using your 1.61a version without a crash. I turned some of the options off in the plotlistenhanchments.ini config. The ones I switched off were:
Spoiler :
enables/disables the move highlighter
; default = true
Move Highlighter Enabled = false
;
; enables/disables the mission info of the plot list buttons (little text in the lower right corner of the unit button)
; default = true
Mission Info Enabled = false
;
; enables/disables the health bar
; default = true
Health Bar Enabled = true
;
; enables/disables the move bar
; default = true
Move Bar Enabled = false
;
; enables/disables the upgrade indicator (little up-arrow in the unit button)
; default = true
Upgrade Indicator Enabled = false
;
; enables/disables the promotion indicator (light blue frame around the unit button)
; default = true
Promotion Indicator Enabled = false
;
; enables/disables the wounded indicator (wounded units get a darker colored button in the upper left corner of the unit icon)
; default = true
Wounded Indicator Enabled = true