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Ancient & Medieval Settlers & Workers (02/11/10)

Discussion in 'Civ3 - Unit Graphics' started by Plotinus, Nov 2, 2010.

  1. Mithadan

    Mithadan Wandering Woodsman

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    Alberta über alles ;)
    How on Earth did I miss this thread??????????????? :faint:
     
  2. Rob (R8XFT)

    Rob (R8XFT) Ancient Briton Super Moderator

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    Same here!!

    These units are going to be really useful - and all of them so well made!
     
  3. Goldflash

    Goldflash Grumpy Old Man

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    I should really report this thread for causing my brain to explode with awe every time I look at it. There has got to be some sort of forum rule against repeated cranial trauma.
     
  4. Takhisis

    Takhisis excuse me

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    up yours!
    Dammit, I really need to quit fooling around with exams and do serious life-changing decisions such as setting a date for downloading all of these.
     
  5. Madeira

    Madeira Chieftain

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    Plotinus, the Etruscan Worker road animation is using a different civ's worker, could you check please?
     
  6. Steph

    Steph Multi Many Tasks man Retired Moderator

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    At least, if a correction is needed, I ahve the correct animation on my computer
     
  7. Plotinus

    Plotinus Philosopher Administrator

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    That's annoying - Steph, can you check it out?
     
  8. Steph

    Steph Multi Many Tasks man Retired Moderator

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    Indeed, the road animation is the Slavic Worker.
    I have uploaded a corrected version
     
  9. Plotinus

    Plotinus Philosopher Administrator

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    Thanks very much - much appreciated.
     
  10. Madeira

    Madeira Chieftain

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    Thank you! :)
     
  11. KingArthur

    KingArthur Tinkering with biqs

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    These are great. I especially like the Anglo Saxon Heffer.... I mean Settler and the Tom Jones Chest Hair on the British units
     
  12. Sir Karnizer

    Sir Karnizer Chieftain

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    Hello, great job. :goodjob:

    By the way, I can not unzip the file Etruscan worker, tells me that is damaged. :cry:
     
  13. T-mun

    T-mun King Numa

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    I tried it too and had the same message, "file is corrupted" but it opened anyway. The only problem right now is that the run.flc is missing.
    EDIT: nothing to do with the compressed file itself, but there's a black line appearing on the right of the Etruscan Worker in the captured.flc, could someone correct it ?
     
  14. Madeira

    Madeira Chieftain

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    Plotinus and Steph, the Libyan Worker also has wrong fortify animation, could you check it please? :)
     
  15. Steph

    Steph Multi Many Tasks man Retired Moderator

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    Estrucan worker reuploaded, with corrected captured and run animation.

    Libyan worker also corrected. In fact the fortify animation shouldn't be there at all
     
  16. Madeira

    Madeira Chieftain

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    Thanks, I'll have to update the Etruscan one then.
     
  17. monticone

    monticone Chieftain

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    Bad english.

    Thanks for yours efforts !
    A little question:
    does anyone plan or already do a settler \ worker for zombie and skeleton for the WH mod ?
    Ok, is wrong thread, but about settler and worker....
    I take a look in EFZI2 mod; these great zombie units looks too modern to fit in WH mod...
     
  18. KingArthur

    KingArthur Tinkering with biqs

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  19. tom2050

    tom2050 Chieftain

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    @KingArthur: The zombie comes with worker animations??? Seriously!? Not sure how I overlooked that... I could have used those (still will!).
     
  20. KingArthur

    KingArthur Tinkering with biqs

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    They sure do :D
    Look for the ZombieBeat, ZombieCut and ZombieDig flics.

    ROAD=ZombieDig.flc
    MINE=ZombieBeat.flc
    IRRIGATE=ZombieDig.flc
    FORTRESS=ZombieBeat.flc
    JUNGLE=ZombieCut.flc
    FOREST=ZombieCut.flc
    PLANT=ZombieDig.flc
     

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