Virote_Considon
The Great Dictator
Something I've been thinking about. For things such as units and techs where a prerequisite may require more than 1 of something (e.g. resources for units, other techs for techs). The way Civ3 handles this is makes it so that every preq. requires you to have all of everything. Civ4 handles it a little better - you can choose things it has to have and then either/or's. I think one better could be achieved by splitting the "ands" with the "either/or's", e.g.
Civ3: Warship requires timber and iron and saltpeter and tar.*
Civ4: Warship requires saltpeter and tar. Also requires either iron or timber.
Proposal: Warship requires either timber and tar, or saltpeter and iron.
If you wanted to make sure a resource was needed under multiple or all circumstances, it could just be specified in each "either" group, such as:
Warship requires either timber and iron and saltpeter or iron and coal or timber and tar
Does anyone else agree? This particular one with Civ3 doesn't come up much, but irks me to hell and back.
*Fully aware that a unit cannot have 4 resource requirements in Civ3. Just an example.
Civ3: Warship requires timber and iron and saltpeter and tar.*
Civ4: Warship requires saltpeter and tar. Also requires either iron or timber.
Proposal: Warship requires either timber and tar, or saltpeter and iron.
If you wanted to make sure a resource was needed under multiple or all circumstances, it could just be specified in each "either" group, such as:
Warship requires either timber and iron and saltpeter or iron and coal or timber and tar
Does anyone else agree? This particular one with Civ3 doesn't come up much, but irks me to hell and back.
*Fully aware that a unit cannot have 4 resource requirements in Civ3. Just an example.