Announce your new/updated Civ3 files for frontpage coverage!

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Title: Warhammer Mod
Type: Modpack
File Version: 2.20
Requirements: C3C, WH 2.0, 2.02, 2.11
Forum Thread URL: http://forums.civfanatics.com/showpost.php?p=3585880&postcount=891
Author Name: mrtn, aaglo, Mr. Do
What's new in this version?:
Spoiler :
2.20
+Added new dwarf LH.
+Added new Orc LH.
+Added new dwarf unit; Clan Warrior at Smithing, 6/4/1.
-Moved the Hammerer to Military Training, 7/4/1.
+Added new unit Sorcerer, replaces Battle Wizard for Cathay and Nippon.
+Added new unit Sorcerer Lord, replaces Wizard Lord for Cathay and Nippon.
-Replaced the SithMaster gfx for the Necromancer, now it use the ToT Liche.
-Changed the Man-At-Arms to 7/5/1 (i e +1 defense).
+Gave the Wood elves a copy of the Monoliths tech, so that they too can build Monoliths. Think about their Waystones.
-Removed a buggy feature from the Anvil of Doom; it had City Wall characteristics, and could not be built in cities larger than size 6.
-Knightly Orders (and some other wonder, IIRC) now goes obsolete with Chaos.
-Archdruid now has 6 bombard.
-Fixed the pedia text of the Vineyard, it gives +50% Lux and Tax.
-Fixed a bug where the Bretonnians couldn't build the Knight Errant. (Where do these bugs come from?)
-Some minor pedia changes and bug fixes.
 
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