Announce your new/updated Civ4 files for frontpage coverage!

Title & Version Number: Amra & CIV Gold New Civ Library
Author Name: Amra
Type: Civilizations
Thread URL: http://forums.civfanatics.com/showthread.php?p=5269032
File DB Entry URL: Too numerous to list. Check the forum thread for links to 21 standalone civs just added, all updated to Warlords v2.08.

Abyssinia, Aesir, Assyria, Bulgaria, Byzantium, Etruria, Goths, Hittites, Hyboria, Iroquois, Kushans, Maya, Minoa, Picts, Pirates, Scythia, Siam, Sumeria, Sweden, Tibet, Troy
 
Title: Warlords Total Realism 2.1.1
Type: MOD
Author: Houman, Mexico, Hian the Frog, Charly1977, Walter Hawkwood and Anaztazioch
Thread URL:
http://forums.civfanatics.com/showthread.php?t=198161
What's new in this version:

Save game compatible with 2.1

- Updated scale for Zoroastrian monastery
- National value names now reflect they are such (to avoid player confusion).
- Better texture for Brandenburg gate.
- "Turks" civilization is now "Turkish Empire" (so as to blend with all the others "* Empire")
- updated pedia tag for quinquireme
- solved problem with palisades/walls and well/aqueduct
- Update: Agricultural trait and Ramsesse leader.
- Fixed bug with Flaming Arrow and Greek Fire promos.
- Cog texture fix
- player now can enter city screen from advisor
- support for info text over PLE buttons
- solved housecarl problem (CTD)
- All cottages/hamlets/villages/towns now display correctly
- New classical/medieval city graphics for South America
- Slightly improved Russian cities
- Native archer now has a textured arrow
- Some updates to doctrine names (for better working pedia)
- Updated Ramesses II leader
- updated pandemia system:
- base rate set to 0
- chance depend also on city size
- adjusted other values from terrain/tech/buildings etc..
- New texture for Celestial Guard to hopefully make it look like Chinese Palace Guard, not an armed peasant.
- Updated Zulu Impi: this UU was really too weak...
- A small text update - Punic Archer turned into Libyan, as Punic people should look semitic. Carthage did employ Libyans in their armies./nA better texture for Punic Spearman (also removed civcolor, as the unit is for Carthage only).
- Removed civcolor from citizen hoplite (obviously Greek-only; the color didn't blend in too well).
- commented pandemic log messages/n
- National Value changes:
- Equality gains additionally +15% GPp (as those from lower classes find it easier to distinguish themselves)
- Wealth gets double bonus for total +10% gold (was too low)
- Lowered modern/industrial revolter strength to 12
- Changed number of national units
- Lowered cost for pandemic colony
 
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