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Another design for a star wars mod

Discussion in 'Civ4 - Star Wars Mod' started by Eneko Arizta, Oct 5, 2007.

  1. Qdin

    Qdin Warlord

    Joined:
    Jun 28, 2006
    Messages:
    271
    Location:
    Solrød Strand, Denmark
    no, that's the plan :p

    I doubt anyone can say it better :)
     
  2. Civmansam

    Civmansam King

    Joined:
    Jan 15, 2006
    Messages:
    909
    Yeah that's what I meant :)
     
  3. CivGuy 48151623

    CivGuy 48151623 Chieftain

    Joined:
    Feb 7, 2007
    Messages:
    6
    I agree with everything execept the units. If possible I think that there should be a base unit that would apply to every faction. there would be one of these for each different type of unit. Also you could build a UU depending on your faction but you would need one of two of a group of corpations on your planet. (perhaps Blas Tech and Czerka for Infantry, BAW and something else for ground vehicles, Incom and Sienar for Fighters and bombers and KDY and CEC for capital ships.) one One Example is this: the empire wants to build a TIE fighter on Corellia but does not have either Incom or Seinar on the planet, therefore they can't however on Kuat they have A sienar base and can build a TIE.
     

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