Any chance of getting BUG for FFH2?

Onionsoilder

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Mar 19, 2007
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This is something I have been wondering for a while. I love BUG when playing normal civilization, a feature I greatly miss when I switch to FF. I was thinking it would be great if we could incorporate these two. I would be willing to help mod it but the project is far to large for me to tackle myself.
 
:lol: what timing! Wild Mana version 2.1 has been out for a day, and it includes BUG as well as some other awesome features and options ( the features mainly have to do with the AI being a lot smarter ) it does still have a couple issues to iron out ( mostly civilopedia stuff ) , but should work just fine.
 
Is that for FFH2 or FF? If it's the latter, has the archer bug been fixed yet(where frostling/goblin archers would accumulate massive amounts of EXP from shooting at scouts)
 
It allows, as options, some FF gameplay tweaks like being able to build improvements at a slower pace before you've discovered the right tech and FF's changes to terraforming spells. If you don't tick any of the game options it includes, it's strictly an AI/performance/interface enhancement mod that doesn't rebalance the game at all.
 
It allows, as options, some FF gameplay tweaks like being able to build improvements at a slower pace before you've discovered the right tech and FF's changes to terraforming spells. If you don't tick any of the game options it includes, it's strictly an AI/performance/interface enhancement mod that doesn't rebalance the game at all.

I like the sound of that :)

FF had too many rusty gears. FfH2 runs like a well-oiled machine. Not saying FF is bad, but it has too much stuff for me. To quote the famous quote: "The engineer has achieved perfection not when there is nothing left to add, but when there is nothing left to take away".

I did want to check out Orbis, though BUG + FFH2 sounds too good to pass up.
 
Wait a minute. He snuck new leaders and new mana types into a patch I never updated to (it's roughly a day old). Neither seem to be optional.

You need version 1.2 if you want the other improvements without new features forced in. There's still a link to it in the first post of the thread.
 
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