The best game of CIV3 I ever played was essentially a thousand year war, 11 AI and me, it was total total chaos, no lasting alliances or MDP blocs emerged and it was essentially all-against-all. It was further complicated by for example, me being best friends with the French and Germans, whilst they were at war with each other. It did not aggregate up into two blocs, but was an ever changing chaotic myriad of alliances, wars and shaky peace treaties.
The friend of my friend is my friend and the friend of my enemy is my enemy did not apply. Perhaps this was a limitation of the AI, but after discovering a note book page of scribbled notes referring to the game, it got me thinking, are there any real world examples of this type of conflict? or do they all aggregate up into two blocs, as in the WW2 when the allies and Russia through necessity had to work together to defeat a common foe? I cant think of any, but it would be nice to see if anyone else can.
The friend of my friend is my friend and the friend of my enemy is my enemy did not apply. Perhaps this was a limitation of the AI, but after discovering a note book page of scribbled notes referring to the game, it got me thinking, are there any real world examples of this type of conflict? or do they all aggregate up into two blocs, as in the WW2 when the allies and Russia through necessity had to work together to defeat a common foe? I cant think of any, but it would be nice to see if anyone else can.