Any Tips for Monarch?

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Chieftain
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Feb 28, 2011
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I have been playing on regent for a while, and in the majority of the games I easily dominated my opponents, so I decided to move onto Monarch, and I can never seem to do well, In my current game im pretty average in size and score, but the other Civs armys are tough as hell, Also some civs are already in the Industrial era and Im still researching Navigation, Any tips? (I automate my workers and all my cities are managed)
 
Well it is harder to out play the AI, if you let the ai run your workers and your towns. Why research Nav, it is an optional tech and you do not need it.

Keys to the game are, have enough workers and manage them well. Expand quickly and do not build structures, if they are not needed in that town at that time.

IOW, just because you can build a a temple, does not mean you must build one right away. Same for all buildings. A lib is good, but not when you are doing zero research or making 1 beaker net. 50% of zero or one rounded down is zero.

Get out of despotism asap. Try to make smart trades, but make some. Build fewer defensive units in the early game. Scout the land and get contacts.

Doing these things at only a fair level, will be enough to win. No need for expert play. GL
 
Why are you researching stuff that others already have. (They do, don't they?) I try to avoid redundant research as much as possible, and instead try to come up with new stuff.
 
Interesting to read this thread, as a heavy-duty Civ 3 player for years. I'm playing now Civ 5 which really is a beautiful and complex game. But people are able to win fairly easily at the highest level on Civ 5, where this could never happen on Civ 3. Playing at highest levels of Civ 3 is a joke, where the AIs are 20 techs more advanced and sending 30 stacks of infantry at you. The primary factor that gives players a chance at high levels of Civ 5, is the inability to stack military units, which allows the AIs to destroy you with ridiculous #'s of units.

Civ 3 is FAR more difficult to defeat at high levels than Civ 5. But not to stray from the main point, as the difficulty levels on Civ 3 get higher, the game gets incredibly overwhelming. My best advice is to build a big enough defense and use diplomacy to stay out of wars, and hope to win on science. Above Monarch, its a real challenge, and more difficult than the highest level on Civ 5.
 
I stopped playing Civ5 after the first month, but whipping them at any level was a snap with maybe 5 horses. I heard they may have toned that down later, but I had already put the game away.

Anyway Monarch should not require much in the way of defense in C3C. They only have 10% edge and are quite haplesss. Though I have seen some massive stacks (900+ infantry) on Sid, never had 30 stacks at once.

At least not on std map sizes. I have seen 25-35 "stacks", but they were all 1-3 each and it was 31 civs AW. That would be very early in the AA. Anyway offensive units are normally the best bet.

He should be able to stay pretty peaceful, till the land is all taken, if he wants.
 
Trade technology aggressively, especially early on. When you research something new, immediately check every other tribe to see if you can trade it for a useful tech you don't have. When selecting your next research project, do not select a technology someone else already has- buy it or trade for it as soon as you have something to give for it.

When you trade one of your technologies to a computer opponent, that opponent is going to sell that technology to everyone else next turn. So when you trade or sell to one, go ahead and get what you can from everyone else on that very turn, as long as you are getting something significant for it.

As long as you are expanding at a reasonable pace, have enough workers improving your settlements, and get out of Despotism as soon as possible, you should be able to research at as fast of a pace as your AI opponents, at least, despite their bonus for the difficultly level.
 
@vmxa Sorry, I misspoke. I didn't mean to say 30 stacks, I meant stacks of 30. My Bad. Also you make some good points. Civ 4 starting veering off in the wrong direction, Civ 5 is a little better. Its still way to easy to beat at the highest level. You can watch a few YouTube videos that will show you how to win at Deity. The best way to compare the two games at the highest levels is to look at the respective Hall of Fames. All the Sid only wins are at 2050 with unbelievably high scores (someone found some great cheats obviously), and mostly with the Incas.

Anyhow my funniest memory of Civ 3 at Emperor level was a time I captured a Japanese city and moved 15 modern armor/mech infantry and some artillery in. The next turn Japan started attacking with endless samurais. The turn went on for like 30 minutes, and they took the city back after burning at least 150 units. I got 5 generals defending the city, but I lost them all. These are the kind of moments that I don't miss about Civ 3.
 
I suspected that you meant something like that. I have played countless Sid games and none went to 2050. I have several on the board and I played in many Sid level SG that ended sooner than that.

Even massive 250x250 31 civs games of conquest do not last till 2050. I suspect they dragged it out for the higher score, not because it took that long. HoF scores are higher by winning very quickly or going to 2050.

Now that emperor game sounds like fun to me. The most units I can recall hitting one of my towns in a single turn was about 600. They all died and I recall a string of some 200 combat wins in a row. This was a backward Sid nation on an island.

That was boring for sure. Somewhere on the board I have a pix of Az where my advisor says I am weak compared to them and I had 313 modern armor. They had 941 infantry and 579 cavs to name a few of their 2000+ units. Did not save Montie though.
 
As a rule I don't like using nuclear weapons in Civ, but I would use tactical nukes on those stacks of 50+ units. It chops them down nicely when they start wandering around your territory.
 
I have been playing on regent for a while, and in the majority of the games I easily dominated my opponents, so I decided to move onto Monarch, and I can never seem to do well, In my current game im pretty average in size and score, but the other Civs armys are tough as hell, Also some civs are already in the Industrial era and Im still researching Navigation, Any tips? (I automate my workers and all my cities are managed)
Just to repeat, start a new game, play your normal, standard game until 1 AD or so and post the save.

You could also study some of the Succession Games, see what they are doing differently and then decide if that is something you want to do.
 
Well, I just tried to fight my first war, and I had a invasion force of about 25 troops going to a single city, and that city had the Statue of Zeus and my whole knight force got slaughterd
 
You had 25 knights and lost to AC's? How many units did you kill? Did you fight over a river? Was the city on a hill? Why not get the fight on better terms, such as they are on flat grass and not fortified?

Is this a patch normal C3C game or is a mod invloved? Never lost 25 knights even agaisnt better units than AC. Did you have any bombardment units to bear on them?
 
He might have been targetting the city, because it had SoZ. He didn't exactly say that the Ancient Cavalry beat him.

But I agree ... that is unusual to lose an entire invading force of 25 units on one city. Must have been fighting across a river, and against a walled city on a hill.
 
Cities cannot have a wall, but they do get the effect of having one. No idea why SoZ was mentioned, unless you are talking about fighting AC's in that manner. If you mention as an object you want to capture, then say that.

Even if they had 5 or 6 muskets, you should be fine. If this is an small island then you need to take care about attacking cities at all as they will likely have lots of units and you have no way to heal.

Invasions of small island really require superior units or at least one army to protect troops, while they heal (if they have a place to heal). Best to attack towns, not cities and with no army, you must have defenders (pikes or musket at that stage).
 
Well, I just tried to fight my first war, and I had a invasion force of about 25 troops going to a single city, and that city had the Statue of Zeus and my whole knight force got slaughterd

What was the defensive unit in the city, Muskets?

If the city is greater than size 6, and you are attacking across a river, I could imagine failure here depending on RNG, especially if city is on a hill.
 
A city by definition is size 7 - 12. So when someone post using city that is what I take it to mean. Not that they always get it accurately. I would not expect to lose 25 knights, even if they have some muskets.

I wonder if those knights may have be regulars? If many were not vets, then all bets are off. I would have like to have had the report be complete and accurate. IOW 25 knights mostly vets killed x numbers of these types of units, with x number of retreats.

We do not know, if 15 knights retreated and were set upon by AC's and others and finished off.

Lord Elmsworth it is not entirely worthless as he could read the comments and learn something and get some ideas. It is academic in a sense as we do not have all the facts. Still academic exercise is useful.
 
Agree vmxa, 25 knights (or even half that many) should easily take take down any city, unless the city has 5+ musketmen inside. Statue of Zeus gives you one AC every 6-8? turns. This should have no impact on defending a city. The only explanation could be bad tactics, or as you say, not building the knights in cities with barracks. Rule one in Civ, don't build military units without barracks.
 
To the OP, there is one thing you can try if you are finding yourself way behind in science. Try to build these 3 science wonders in your capital early on. Great Library will allow you to save up gold and let the other civs do your reseach for you for a while, Newton's University and Copernicus Obsevatory both double your science output from your capital (make it a priority to research the techs that allow these wonders). So your start with library, university doubles that, these two wonders each redouble your science. If you do this right, you can keep pace or even be slightly ahead of other civs at Monarch level. Late in the game, research lab and the SETI Program wonder also redouble your science from your capital. So late in the game, if you have managed to build these wonders, your capital is cranking out unbelievable amounts of science. You can tell your city to emphasize science, and you can make some of your specialists scientists. This could allow you to win the Space Race at Monarch. Its probably the easiest way for your first win at this level. There are other really good science wonders, but these are the best.
 
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