I see early HR and vertical growth as a viable alternative to REXing. As long as you have one of the strategic resources (copper, horses, or iron) you can easily take 2 or 3 badly defended border cities from an over extended AI with its wrecked economy. Four cities with sizes of say 12, 10, 7 and 7 are much better than 10 cities at size 4. If you give the AI enough rope they'll hang themselves and you can take advantage of the AI's greed and urge to grab territory it can't hold.
Just wait wait for its archer defended cities to grow to size 2 and then send in your axes or whatever. No need to conquer his capital or his whole empire just take a few new cities your economy can absorb and develop. After that first border war you'll have your 4 big cities and maybe 3 new ones and he'll have 7 weak cities and a wrecked economy. You'll be part way towards your first GG. If you have Alphabet or Currency you could pick up a cheap tech or some gold as part of the peace settlement as well as the gold from the city captures. Early border wars can be profitable and don't strain the economy.
Just wait wait for its archer defended cities to grow to size 2 and then send in your axes or whatever. No need to conquer his capital or his whole empire just take a few new cities your economy can absorb and develop. After that first border war you'll have your 4 big cities and maybe 3 new ones and he'll have 7 weak cities and a wrecked economy. You'll be part way towards your first GG. If you have Alphabet or Currency you could pick up a cheap tech or some gold as part of the peace settlement as well as the gold from the city captures. Early border wars can be profitable and don't strain the economy.