TaskForce
Chieftain
- Joined
- Jul 7, 2008
- Messages
- 5
Any advice on best leaders and strategy on an Archipelago map? I enjoy these map types, but can't seem to stumble on the correct strategy --I either expand too fast (or too broadly) and get stomped on by the AI, or I develop solidly but too passively in a compact island chain/area, only to see my score position deteriorate over time.
My main strategy has been develop fishing and sailing as the first techs, while I build an immediate settler and establish a second city on my home island, then an early galley, explore a bit with it and a scout (to scarf up villages abroad) while I build more settlers to send off to choice islands.
This seems to work well enough early on, but I tend to founder sometime after I enter the classical period.
I'm playing Prince, but have never won at this level. I'm not a noob, but I'm not very good at this either (whatever the map type), so any pointers you have are welcome.
My main strategy has been develop fishing and sailing as the first techs, while I build an immediate settler and establish a second city on my home island, then an early galley, explore a bit with it and a scout (to scarf up villages abroad) while I build more settlers to send off to choice islands.
This seems to work well enough early on, but I tend to founder sometime after I enter the classical period.
I'm playing Prince, but have never won at this level. I'm not a noob, but I'm not very good at this either (whatever the map type), so any pointers you have are welcome.