Seek
Deity
- Joined
- Aug 7, 2010
- Messages
- 3,773
I've played two full playthroughs and a couple more to midgame.
First game was just exploring the game with Trung Trac on Maya/Inca/Mexico (played on governor here by accident, all other games on immortal) - Maya was great, but Inca and Mexico not quite as good as expected. Inca because it was so terrain dependent to find rough next to mountains, and Mexico because the celebration effects didn't feel super impactful. Trung Trac's science paired well with Maya as expected and her Commander abilities were nice but not especially synergistic with these civs.
Second game was only through exploration - Ibn Battuta with Egypt/Shawnee. Both Civs were great* but Shawnee really shined. Battuta was about as good as expected - those extra attribute points were fantastic, but the share map was meh. (Caveat: manually exploring the map is one of my favorite parts of civ so this ability is rather anti-fun for me
)
*I think some of Shawnee's abilities are potentially bugged? But I was running an early version of Ynamp so that may have been part of the issue, will need to test again later.
Third game was Xerxes Archemenid as Mississippi/Ming/America for a trade focused game - ended up with a fair amount of combat though. Most surprising was how great Ming was, those Great Wall sections were 8 Culture/Gold each and incredibly strong, and their UU was fantastic: a strong front line unit that can range attack (at two tiles! I was expecting one), and it gets +4 in featureless terrain. Xerxes A, Mississippi, and America were good but not mindblowing.
Current game, midway through exploration, is Confucius on Khmer/Abbasid for a specialist run. It's going ok - it takes quite a while to get specialists up and going during Antiquity. Confucius seems weaker than expected, but I want to try this combo again after I get some more experience.
First game was just exploring the game with Trung Trac on Maya/Inca/Mexico (played on governor here by accident, all other games on immortal) - Maya was great, but Inca and Mexico not quite as good as expected. Inca because it was so terrain dependent to find rough next to mountains, and Mexico because the celebration effects didn't feel super impactful. Trung Trac's science paired well with Maya as expected and her Commander abilities were nice but not especially synergistic with these civs.
Second game was only through exploration - Ibn Battuta with Egypt/Shawnee. Both Civs were great* but Shawnee really shined. Battuta was about as good as expected - those extra attribute points were fantastic, but the share map was meh. (Caveat: manually exploring the map is one of my favorite parts of civ so this ability is rather anti-fun for me

*I think some of Shawnee's abilities are potentially bugged? But I was running an early version of Ynamp so that may have been part of the issue, will need to test again later.
Third game was Xerxes Archemenid as Mississippi/Ming/America for a trade focused game - ended up with a fair amount of combat though. Most surprising was how great Ming was, those Great Wall sections were 8 Culture/Gold each and incredibly strong, and their UU was fantastic: a strong front line unit that can range attack (at two tiles! I was expecting one), and it gets +4 in featureless terrain. Xerxes A, Mississippi, and America were good but not mindblowing.
Current game, midway through exploration, is Confucius on Khmer/Abbasid for a specialist run. It's going ok - it takes quite a while to get specialists up and going during Antiquity. Confucius seems weaker than expected, but I want to try this combo again after I get some more experience.