Are you still playing?

Sure the AI has issues and diplomacy currently sucks but I like so much more about the game
Stupid personalities and bad art are not a worry for me, Christ a million games are worse
I play in our living room surrounded by family so have no sound which probably helps
I like the bad as well as the good, I like losing as much as winning, this game works for me. Nothing around similar.
Civ V I loved and played 2k hours of but there is just so little choice in comparison... another fat science city, oh wow I am so great, look at my artillery go! I am a winner.
 
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Still playing. Still cheating shamelessly with Firetuner.

Still doing some All Techs/All Civics on turn 1 and streaming.

Using the Deutschland mod for the current one on a ludicrous size map.
Distasteful (to say the least) leader aside, it's a fun mod, and makes the all tech/civic much more challenging.
Most of the late game units require a stragetic resource. Naturally, I don't have those in my borders to start.

The map is so huge, that by the time I can even get units to the far side, they just might be able to put up a fight.
Maybe. Possibly. Futile of course, but they may just kill a unit or two. :D

It's a way to make some fun and amusing things for the game.

AI is still absolutely and utterly brain dead broken though. /shrug.
 
I might go back to civ5 and/or civ4 soon. My problem, and someone please let me know I'm not alone in this, is that I'm addicted to finishing games - there's just an obsessive tick in my brain that will not let me throw a game on the back burner, I need to finish, even if it's going to be a loss. This couples poorly with the extreme excitement of possibilities that the game provides on turn 1. But by turn 40 or 50, I'm trying to find the quickest way to hit a victory condition. By turn 100, this game really starts to require a work ethic.

You know you have a problem with obsessively needing to finish games when you start spreading an AIs religion just because you want to end it.
 
I would pick something to aim for later on.

For example , sometimes I decide I want the Hermitage, and other games I want to build planes. War completely changes with air units.

Try to not get too comfortable in your ways. Pick random leaders and maps. That leads to zombie play and I immediately end the game when it comes to that.

Also, play faster. That 4 pop city in the end probably wont affect the game so don't worry about it. I am very inefficient and don't win till turn 300-400 on normal speed but games usually take 3-4 hours of real time and would be faster if the performance /ui wasn't so bad. All that micromanagement is not fun, so I just ignore it.
 
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Yes, always shuffle and random leader. It's only half the fun for me if I knew those things from the start. I'd love to have map size and players random (and hidden in the game) as well, but it's not possible for some reason.
In many games, I don't play the map or civ to the max, but decide beforehand what VC I want to do and then try the best with what I'm dealt.
 
I played one full game after last patch to get a win with Nubia, a couple of half hearted games but disappointed that a few mods I use weren't updated so gave the game away and am really enjoying GalCiv 3+Crusader. I can really recommend this game now as a civ replacement. It is basically Civ in space and after the last few patches/DLC it is now what I consider a top game.
 
To be fair, the amount of "played time" on SteamSpy stays around the same level for a few months. I haven't played the game in months and now with Divinity 2 and the Xcom 2 xpac I don't see any reason to change that.

It's disappointing for me, but Civ 5 vanilla was disappointing as well and it took them two xpacs to develop it into my favorite Civ of all time.

Patience is the key...
 
I played over a thousand hours before the last patch. I've played one game since; and have no intention of adding significantly to that until the trade issues -created by that last patch- are fixed.
 
I still play once or twice a week, but only with my friends in multiplayer. I don't play singleplayer anymore. At least for now...
 
I mean, you know how it goes if you're a modder: just one more little thing to mod then finally starting a real game...
and 3 turns later, back to notepad++ to edit that last minor tweak before starting the *true* real game...
But IT IS the most efficient way to implement new ideas NOW in order to finetune them TOGETHER with the already implemented modifications ... and it is not your fault, that you create more new ideas than you are implementing & playtesting right now old ones ... :D
 
I didn't play for several months (spring and summer) as I was quite busy, but for the last month I've been playing it more than I ever did at release, almost daily. I enjoy it a lot, up to a point, the point being about 50-to-75% through a game. The late-game really doesn't do it for me in Civ 6. There's basically three things that if they happened, they could make this game great for me: more exciting late-game, fixed broken mechanisms and bugs, improved AI - in that order. A lot depends on the next patch and how it addresses those three things when it comes to whether I'll be playing a couple of months from now. But for now I am playing.
 
No, stopped playing shortly after the last patch. Its just not that interesting, engaging or immersive for mine.

I'll likely have a look at the next DLC since its at no extra cost, but I wouldn't pay for another one.
 
I'm not a frequent player of any game, but Civ VI continues to draw me back in from time to time.
 
My last game was in July. I didn't mind the pre-last patch bugs, but the new ones are irksome. I went back to EUIV. I might have gone back to Civ VI if the devs were just giving me a little something from time to time.
 
I'm playing Civ 6 usually daily, love it but I really hope the next patch fixes some weirdo bugs.

Nice to know that the new DLC and patch is probably only couple weeks away.

Now back to spreading American Freedom to neighbouring civs..
 
I haven't played much at all since the last patch, but that is more to do with technical issues. At some point in late July, my monitor began seriously malfunctioning after about 30 mins of on-time, and has gotten progressively worse. Don't want to buy a monitor until i can get something that i will be happy with for several years. something free-sync but not sure if i want 1440p or ultrawide.

i finally did load the game up on my 65" tv and that was pretty cool playing civ from the couch. but for some reason certain action types on the lower right interface didn't work when clicked. "next unit" and "next turn" works, but clicking to change the production of a city doesn't, so i have to manually find the city and open the production menu. that was ok for a while i guess (i only had a couple of cities), but the kill deal came when the "keep city?" question came up and i was unable to click with success on that menu item, so i was stuck at keep city? without a known way to get around that interface chokepoint.

but honestly, i value the break from civ, the patch in the summer and subsequent fairly negative discussion even among those who are mostly positive on the game have made me quite alright in waiting for the next patch and a near-future acquisition of some glorious new monitor. the game should be fresh once i get back into it.
 
Didn't play since August.
 
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