• We are currently performing site maintenance, parts of civfanatics are currently offline, but will come back online in the coming days. For more updates please see here.

Armor ARIETE 2nd version

Joined
Aug 23, 2005
Messages
784
Location
Venezia - Italia
reuploaded with the corrected version by The_Coyote: He corrected the vertices in another version (Ariete_fx.nif) and the texture

Armor Ariete
2nd version of this italian modernarmor

modelled by me
uses Snafusmith's CV9040 driver front turret

meshes uploaded on Snafusmith's amx30.nif

Uses Snafusmith's amx30 animations, included

4 textures: Euro camo; sand; green, euro camo 2nd version

Feel free to use it as You want


Download
 

Attachments

  • Ariete2ndVersion.jpg
    Ariete2ndVersion.jpg
    42.9 KB · Views: 469
  • Ariete2ingioco.jpg
    Ariete2ingioco.jpg
    275 KB · Views: 694
  • Ariete2ingioco2.jpg
    Ariete2ingioco2.jpg
    280.7 KB · Views: 508
Looks good. What is changed compared to the previous version? (sorry, couldn't find the thread in a hurry)
 
Looks good. What is changed compared to the previous version? (sorry, couldn't find the thread in a hurry)
Thanks:
The prevous one was just a reshape of the standard modernarmor. Full of problems with the uv that was stretched; and others. The unit was similar and not made with the blueprint like this. ;)

SIMPA said:
Super cool units like always from you,
ok just two things
1 dont get me wrong but I think that camo version its little to light,maybe little darker version will fit better
2 sand version(desert) its FENOMENAL
Pozdrav from Croatia Kruger!!
Thanks Simpa... Yes the texture is too light, btw I've found a function that make it more darker but if you overwrite a point already darkened it goes more darker again... and it was full of dark lines :crazyeye: and also in the game it was too much dark... I think that so.. is playable and one of the professional texturers in future could do the work :D
 
Hey, very cool colors and model, Kruger.
I cant wait for your tunguska!
 
Back
Top Bottom