Army Management?

Welcome Civaddict!

I would say that the Civ world is probably one of the more mature gaming societies in the world (I have no research backing this up though...) But just looking at this forum it seems we're of all ages in here. The main problem I have is to keep my wife happy when I'm stuck by the computer for hours. Fortunately for me, she's understanding and is gaming a little herself as well (though for some reason, she doesn't like Civ, but she can play the old heroes of might and magic III forever it seems...)

With armies, I tend to keep border cities reasonably well guarded, atleast two-three of the latest in city defense, with a siege + a fast moving unit. Though I have to admit that during war I tend to need the siegeunits upfront after depleting the initial force so my city defense isn't that static.

My main force is usually gathered in one central place during peace, but when I'm preparing for a war I move it to a strategical location for the initial attack. Sometimes I use the "decoy" tactic described in a post above, sometimes not. It all depends on what I expect to meet across the border. Against a weak foe I normally skip most of the planning and wings it as it comes, my SoD can walk over everything anyway in those cases. In more evenly matched conflicts it's another matter. Usually surprise attacks is the winning game, strike hard and fast where it hurts the most. So lately I've learned to appreciate mounted units far more, enough of them combined with spies (the BtS expansion) and the main SoD marches behind can make the differense between a quick war or a very long one.

With a very large empire, different continents or just a large distances will validate keeping reasonably large stacks on more than one location to be able to get a fast respons to an surprise attack.

And despite what peacemongers says about diplomacy is the best weapon, it'll help you a bit but if you have the likes of Monty or Shaka anywhere on the planet, they'll attack 95% of the time whatever you do in my experience. A strong military presence will increase the odds that you will have a rather peaceful game.
 
the best tactic is to always have more units. I've devastated Geghis Khan with Oromos (Drill IV is very under appreciated), when he had Riflemen and a few infantry. Unit count is essential. the more units you have, the more likely you are to be succesful.

The key to army management, is to have a military city.
 
And despite what peacemongers says about diplomacy is the best weapon, it'll help you a bit but if you have the likes of Monty or Shaka anywhere on the planet, they'll attack 95% of the time whatever you do in my experience. A strong military presence will increase the odds that you will have a rather peaceful game.

They will attack someone. It needn't be you. :p
In fact as you go higher in level it becomes increasingly difficult to keep a high power rating without crashing your economy. The AI is weak to rushes early, or when you have a technological advantage and that's great, but generally when on the defensive, diplomacy is the key weapon to survival.
 
Welcome CivAddict!

When your army starts to grow, your units may be spread out all over your empire, so how can you keep track of all of them?

On the mini menu, above the mini map, there are several icons. (Lower Right)
Personally, I neglected these icons for so long; when I started using them, I quickly worked them in to my turn by turn routine.

The icons that I am referring to can display resources, lay down a map grid, etc., but when you zoom out, the icons change for a more macro set of tools.

One of the tools is for UNITS.
If you want to see domestics (workers, settlers, scouts) you can click that.
What to see enemy military? CLICK!
Want to see friendly military? CLICK!
ICONS will show up on the screen just like resources, but instead of a gold bar or a sheep, you'll see the unit type, and the color for the CIV leader it belongs to. This tool is HUGE in managing your military forces and making sure you don't overload units on one of your borders while your enemy brings a stack towards your other weakly guarded cities.

ALSO, you have a military advisor! Use it!
In the top tool bar you can access foreign advisors, civics, religion, and Military!
Just like in the mini map and main game interface, you can see your units and find out where they are located.
Perfect example:
You are playing on a pangea map, and you notice your northern enemy has horses, and potentially chariots. Go in to your military advisor, look on the right for spearmen, and locate them. If they are not defending your northern city, move the number you want from their current location to the city that is closest the stack of chariots you are concerned about.

This response gave me a good idea for a thread:
"What is your turn by turn routine?"
 
If I recall correctly, every AI has a multiplier. So at some point they compare the multiplier to the ratio of your power ratings. With certain AIs at high levels, it's not worth it to try to get a high enough power rating. You'll often see them mass on your border, and you can position a stack of counter units on some defensive terrain, declare when you're ready, and watch him lose his stack.
 
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