black_imperator
Deity
- Joined
- Dec 4, 2005
- Messages
- 2,014
ok revealed tiles, that seem less normal. I'll check when i have a moment
I think two severed souls per one divided soul is somewhat overpowered. How about reducing them to one and making it travel anywhere?they sometimes can't enter revealed tiles either! it may be because you can use them to fast move your scout, and getting two free 'scouts' would be overpowered?
Yeah, i got reports of that. I'll look into it as soon as i have some time.For some reason, I'm unable to attack mercenary units (I'm playing as Amurites, the mercenary units owner is Elohim). When I attempt to attack, I get the blank red circle, and I'm unable to move my unit to that tile either. I'm on revision 319.
Moving next to a Malignant Flora causes my game to crash. And now there are two blocking the road between the two halves of my civ...
Help?
PPQ's solution is good for a quickfix if you want to continue your game, but if you can upload the save file, so that i can take a look, that'll be helpful.map editor.
Yeah, i got reports of that. I'll look into it as soon as i have some time.
PPQ's solution is good for a quickfix if you want to continue your game, but if you can upload the save file, so that i can take a look, that'll be helpful.
when the error is unidenfiable c++ exception, please try to get a save if possible. It helps. Because what the python error says is : "it crashed at this line but i have no idea what happened, it's the c++'s fault".
In the first screenshot, a neighbor leader(Baron) says "Our mutual military struggle bring us closer together" but the relation value is -3 instead of 3.
In the screenshot of the next turn, after he made peace with our common enemy(Natane), the value changed to -2.(SVN 319)
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