Ashes of Erebus (RifE's Follow-up) Download and Bug Reports

That was my bad, as I helped port over the Dynamic Trait system and added an extra line somewhere that broke the mercenary system. The issue is caught and fixed, but the fix hasn't been committed yet. You could either wait for that, or if you're comfortable editing Python (you can do so in Notepad): open Mods\Ashes of Erebus\Assets\python\Screens\CvMainInterface.py

Search for: inputClass.getFunctionName() == "TraitButton")

Two lines below that you'll see a "return 0". Delete that line.

This should be save game compatible. Also, something I've noticed is that when I make manual changes to files, it doesn't update those files when I do a full SVN update. So when the SVN update goes live, you'll need to right click the file, go to TortoiseSVN, then revert and press OK. Then you right click again and hit SVN Update. That should give you back the little green checkmark.
 
That was my bad, as I helped port over the Dynamic Trait system and added an extra line somewhere that broke the mercenary system. The issue is caught and fixed, but the fix hasn't been committed yet. You could either wait for that, or if you're comfortable editing Python (you can do so in Notepad): open Mods\Ashes of Erebus\Assets\python\Screens\CvMainInterface.py

Search for: inputClass.getFunctionName() == "TraitButton")

Two lines below that you'll see a "return 0". Delete that line.

This should be save game compatible. Also, something I've noticed is that when I make manual changes to files, it doesn't update those files when I do a full SVN update. So when the SVN update goes live, you'll need to right click the file, go to TortoiseSVN, then revert and press OK. Then you right click again and hit SVN Update. That should give you back the little green checkmark.

I'll wait for the next revision, it's not that big a deal.
 
Screenshot (62).png Screenshot (63).png

Something weird happening with the diplomacy, everybody is Friendly with me -- REALLY friendly. I didn't take a screenshot of it, but when I mouse over the diplomacy scores I see, among other things, "+50 We have a good history." Interestingly, the AI civs are not like that with each other.
 
Hi! First of all; I want to say well done to the bugsquashers and stability improvers over the last couple of years! The game is running waaaaay smoother than I remember it doing during RifE days, and Im having a ton of fun! You have my sincere gratitude for keeping up the hard work!

That said, it's still not bugless (nor do I assume it ever will be) :crazyeye: I believe my current save is getting a CTD on a Hyborem summon (I assume by the Merkara as they're the only Ashen Veil civ in game) as seen on the picture added, and the save added. Any way of bypassing this crash?
 

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I may have jynxed myself, as my following game as Sheiam is also giving me a CTD. It happens at the end of my turn, seemingly before other civs get to their turn, but I'm not finishing production or research this turn. I did however just found Ashen Veil this turn, but converting to it or not the crash happens. SVN 316, like before. If I need to provide any additional information, please let me know.

Edit:
Just as more info:
I am starting the game through AoElauncher.exe with Windows 7 Compatability mode (not a shortcut linking to it) and as admin.
 

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Last edited:
For Sheiam I've added the last 10 turns, for the Amurites save (with Hyborem crash) I'm afraid my autosaves are gone, but I do have turn 571 (crash is at 580) and 2 even earlier ones added. I assume the earlier ones are useless, but I thought I might as well add them.

Modules used are all the default ones.

BannorChainofCommand
BlackDuke
Dural
Frozen
GreatestPeople
Hamstalfar
MoreEvents
PPQ_Flavor
 

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if you have a save file with those, i'd be interested, i have no idea what the error is for some of those.

I didn't keep those saves, sorry, I thought the screenshots would be enough for you. I exited, reloaded the most recent autosave, and was able to play normally.
 
since we're doing python pop-ups... :)

File "CvSpellInterface", line 156, in canCast
File "string", line 0, in ?
File "CvSpellInterface", line 5719, in reqFrozenLands
AttributeError: 'NoneType' object has no attribute 'getTeam'

this one repeats every few turns
 
This particular python exception has been recurring since I loaded my most recent autosave. Non-fatal, not causing a CtD,
Screenshot (70).png
 
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