I tweeted the following questions:
- How does the embedded units system work?
- What changes have you made to the victory conditions?
- Can you give us some examples of cool new wonder bonuses that we have not seen in previous civ games?
Sent those:
- My computer is very old. Like, Vanilla Civ V old. I can play Brave New World just fine. Will it run Civ VI decently?
- When will the specs for the game be released?
- Will we have any fantasy Natural Wonders (like El Dorado and the Fountain of Youth) like we had in Civ V?
- Will we have more latin american (not pre-colombian) civilizations?
- Will Wonders be pillageable?
Sent those:
- My computer is very old. Like, Vanilla Civ V old. I can play Brave New World just fine. Will it run Civ VI decently?
- When will the specs for the game be released?
- Will we have any fantasy Natural Wonders (like El Dorado and the Fountain of Youth) like we had in Civ V?
- Will we have more latin american (not pre-colombian) civilizations? - Will Wonders be pillageable?
I don't use twitter but I would be glad if someone could ask the following questions :
- Will Civ6 ship with a Map Editor?
- Will there be a TSL Giant World Map included? (like the famous Giant Earth Map for Civ4 / Civ5)
- Will there be hardcoded limits for number of players and map size or can the user try any settings as long as his hardware supports it? (Most players will have multicore PC with 8-16 GB RAM, 4-8 GB Graphics Card, ...)
Ed Beach gave an example of how diplomacy starts very simple and becomes more formal. In the early game, all civs start with open borders. That will really change the early game. He said after the rennaissance era, diplo becomes very formal.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.