500AE
Alderia-Enters bronze age. Culture flips some roman land.
Amazonia-NMR. Goes NPC... Your my boy, Abaddon, but you sure are a very unreliable player.Expands economy and borders. Enters bronze age.
Arab Empire-Loses 2 divisions and ground in abyssinia a fleet is also sunk by Egypt. Loses a division and ground to Egypt in arabia too.Loses another 2 divisions against Sumeria, and Mecca.
Aztexas-No losses, due to innactivity on the borders. A lack of Louisianna presence on their border means modest ground was taken back.
Beneria-Expands.
Capi'Latsu-Expands economy.
Carthage-Expands and takes over ireland from the Germans. Sinks the german navy.
Charrúa-Joins us in South America in the uruguay region. Expands economy and borders. Hears rumors of argentina barbarians far to the south.
Egypt-Loses 2 divisions in abyssinia, but gains ground. Loses a fleet to Arabs. Also gains ground in arabia propper at no loss.
Germanica- Attack the alps, where the Romans decide to make their defensive stand. Loses 2 divisions and is repulsed.
Gojoseon- Marketplace is what you want your wonder to be called!? Every civilization has a marketplace! Completes wonder and expands. Enters classical age. Your current UU was made in the bronze age... You could make a new one or upgrade your old UU to classical, if you want.
Han Empire-Enters classical age. Expands economy and borders.
Harrapa-Attacks further into sumer but makes no ground. Loses a division.
Louisianna-Minnestron attacks, and is repelled. Loses a fleet to Minnestron, taking one with it. Ground is gained. Loot is also gained.
Minneston-Completes wonder. Louisianna warriors were expecting surprise attack, and ambushed. Loses 2 divisions, and suffers ground captured by their enemy in a counter-attack. Loses a fleet, and sinks one.
Rome- Loses ground to Alderia due to culture flip. Completely throws back german attack from the alps, losing 2 divisions in the process.
Rouran: Expands economy and borders.
Russia- Completes wonder. Loses a division to Swedish barbarians.
Siam-Crushes rebels.
Sinhala-Expands. Modest gains made this turn, due to the need to establish bases in the islands between Sinhala and Sumatra.
Sumeria-Loses nothing against Arabs, but smashes their defenses. Makes great gains there. Also repels Harappa attack.
Te-Reo-ALOT MORE EXPANSION!
Yahkma-NMR. No gains no losses.
Zululand-Enters bronze age and expands.
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EDIT- I had to update the map to show egypt's conquest in arab africa.