Blue Monkey said:Will we finally get a real editor in C3C? I'm sure there are other Mac-onlies who would, like me, unleash our pent-up mod/scenario creativity.
n8mac said:Brad,
1. Will the system requirements for CivIII complete be different than CivIII vanilla?
2. Is CivIII complete carbon or cocoa?
3. What is the minimim OS and ram for it?
dojoboy said:Personally, I would prefer Aspyr to begin work on Civ4 ASAP, rather than take time to build the C3Com editor from scratch.
dojoboy said:No, there will be no editor w/ the Mac version of C3Com ...there are plenty of fan-made mods, etc. already produced by PC users that will be playable on the Mac version of C3Com.
Blue Monkey said:The point, and therefore the disappointment, is for us to be able to make them.
dojoboy said:Basically,
Civ4 = cake and icing
Civ3 Complete = extra icing
AlanH said:Great news! I knew they'd come through. Civ3 Complete is showing as alpha status in the Aspyr project list. I do hope the fortunate beta testers that Matt signed up are beating it up properly.
And C-IV
Now to my problem. My GeForce 4MX card is probably under spec for C-IV. I have the following set of undesirable options:
1. Buy an over-priced Mac video card to put in my aging, soon-to-be-retired G4/AGP tower.
2. Buy a new PPC Mac, within months of the arrival of the IntelliMacs.
3. Play C-IV, if possible, on my challenged hardware until it bites the dust to be replaced by an IntelliMac.
4. Think horribly different and buy a PC just to play C-IV. Never in a million years!
Thoughts?
I think any Intellimac will be capable of handling Civ4, but I agree, the first ones are likely to be laptops, and so somewhat compromised on price/performance compared with a desktop. I must say I'm leaning towards getting a new G5 Mac soon rather than sinking more dead-end upgrade cash into this one. As Brad Oliver says, my CPU is likely to be the next bottleneck if I get the video sorted.gfeier said:Simple solution - a new iMac 20" to tide us over until the second generation high end IntelliMacs come out. Remember that the first IntelliMacs might be portables, not gaming machines.
For sure, and Civ4 on a 20" wide screen would be awesomeI imagine the iMac's X600 XT will do OK on the graphics.
Something Aspyr might need to consider, though, is that quite a lot of their target customer base may be on Minis. That's a 1.25 GHz G4, not a lot faster than mine, and with Radeon 9200 32MB video that's probably equivalent to my GeForce 4MX.
JoAT said:That's a really good point Alan. If I do upgrade in the near future, the low end Mac Mini will be the only thing I could really afford. (My family has expanded in the last 6 months...) I think Aspyr should also look into trying to include Jaguar (Mac OS X 10.2.8) as the minimum OS.
OS X is evolving faster than Windows. I would strongly recommend any Jaguar user to upgrade to Panther at least. It makes your hardware - any hardware - work so much better. My G4 took on a new lease of life with Panther.JoAT said:As with most of the computing world, Mac users normally don't upgrade their OS over time...
Bio, I'm sorry to hear about your incompatibility, but your post should be noted, bronzed and distributed among Mac game makers. Personally, if you go through with it, I think it could mark the beginning of a significant trend: PCers jumping ship to play the same game on a Mac...bio_hazard said:Do we have a rough idea of what "early 2006" means for the Civ4 release?
I bought the PC version, but its not running on my 1.5 year old mid-level laptop. All-black terrain and leader-heads that are only eyes and a mouth floating in the air. I'm not sure if its upgradeable, but a Jan/early feb release of the Aspyr port would probably convince me to return my presell edition and pretend like Civ4 for the PC never happened.
bio_hazard said:Do we have a rough idea of what "early 2006" means for the Civ4 release?
ejday said:Though I have a sudden thought: We figured out a jury rigged fashion for creating 1.29 maps on the Mac (sans city placement). Could the later, newer Civ III read older maps?
Bio, I'm sorry to hear about your incompatibility, but your post should be noted, bronzed and distributed among Mac game makers.