Asset file hinting at future and/or cut content

Interesting choices and if they're all coming after Right to Rule it'll be good to have the Ottomans back quickly. I assume Iceland is just gonna be "the Vikings by another name" with perhaps an additional cultural side to reflect the Eddas and the like. But I'm not sure how I feel about the Republic of Pirates. I don't think civs have to be strict de jure nation-states to make it to civ (see: Greece) but it's a struggle to call that very short time period a state or culture group. Piracy fits better as leaders (oh, look who two of the leaders would be!) and some kind of privateer unit.
 
Exploration is a far better fit given that Iceland had little to do with the raiding, but everything to do with Greenland and Vinland.
True, but Iceland can also be designed around codexes, and expanding into Tundra early, which are both Antiquity mechanics.

I am not going to blindly assumed Iceland is in Exploration, when that Civ list doesn't offer us many (if any?) clear Antiquity Civs, besides Tonga.

EDIT: Tonga and Māori are meant to complete the Polynesia Line with Hawai'i.

But am I supposed to believe Iceland, Pirates and Ottomans all default to the Exploration Age?
 
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What would the wonders be for Iceland, the Pirates & Maori?
For the pirates imo the pirate cemetery on nosy boraha could be suitable. Not exactly spectacular, sure, but would be more interesting than a port or city-turned-wonder imo.
 
AssetCloud.env located in Base/Platforms/Windows/Config has a bunch of entries about content that was either cut or will be added:

4th age: the Atomic Age

Civs: Iceland, Tonga, Ottomans, Maori, & Pirate Republic

Leaders: Edward Teach, Sayyida al Hurra, Whina Cooper

Wonders: Asia wonders

It also includes all the DLC content already announced.
With Edward Teach being listed as a leader, I don't feel a bad with my suggestion of Spartacus in my thread about Civilization Stacks.

 
With Edward Teach being listed as a leader, I don't feel a bad with my suggestion of Spartacus in my thread about Civilization Stacks.

Spartacus would be an amazing leader to see in the game. I always wanted some gladiatorial representation in the games, and he is the best option for a Thracian leader. He would fit perfectly for Civilization VII with the new leader criteria Firaxis has chosen to follow, since he led an army of rebels, but never led a nation. Not only that, but he could even be released alongside Thrace in a DLC.

The thing that really sits with me through all these leaks and reveals of upcoming dlc and potential upcoming dlc is what on earth is the Mausoleum of Theodoric doing in the game?
Firaxis is planning to add the Goths in the near future. Probably next year.
 
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My main suggestion, I still don't know why people don't acknowledge this, is just to change into the last* era without Civ switching. You know, like the old fashioned way?
The issue with that is that each era has unique mechanics. Some Modern Age civ uniques either wouldn’t work in a 4th (Atomic* Age I guess it is) or they would be horribly unbalanced.

So they need new uniques. Thing is those uniques are a lot easier if they are actually coming from somewhere… if they come from the history of a IRL place it works better. Now they would need some resources to go to those new civs, but not that much…if you are already making new uniques the rest is graphics… which wouldn’t have too much variation…that part can be carried over


*could work for it going slightly into future if it was Fission Power/Fusion Weapons to Fusion power
 
True, but Iceland can also be designed around codexes, and expanding into Tundra early, which are both Antiquity mechanics.

I am not going to blindly assumed Iceland is in Exploration, when that Civ list doesn't offer us many (if any?) clear Antiquity Civs, besides Tonga.

EDIT: Tonga and Māori are meant to complete the Polynesia Line with Hawai'i.

But am I supposed to believe Iceland, Pirates and Ottomans all default to the Exploration Age?
No. But you might want to consider that Ottomans, who are the only serious option for most of the Middle East 1750-1950, pulling a Mughal and ending up in modern might be a dang sight more likely than Iceland in ancient based on some vague notion of “tundra settling” which feels more like a pun on their name than attempting to capture what they’re known for.

Especially so when Iceland is just about the worst possible Norse choice for antiquity, as opposed to the river and coast settling, raiding and pillaging historical continental noses.

There is also a very real chance that the pirate republic is not a serious civ but some Easter egg or scenario bonus. Again far more likely than ancient Iceland.
 
There is no way Iceland isn't our new incarnation of the Viking civ, the only other Icelandic entity I recognize is Björk, who would certainly be a glorious leader but not enough to carry the entire civ on her back.

By the way, fun fact, Leif Erikson himself was born in Iceland, and I think civ7 is fantastic opportunity to include him as a leader (he wasn't political leader of any sort, just explorer). Given the fact Iceland has been kinda the most "exploratory" of Norse countries and given its major (if not hegemonic) position in terms of Norse literary sagas, it would be bizarre if it wasn't Norse Iceland.

So I expect aforementioned bonuses, naval unique unit, and some bonuses to sea resources and cold climates.
I think if Leif were to be a leader, the most interesting ability for him would be to explore the Distant Lands an age earlier.
 
I think if Leif were to be a leader, the most interesting ability for him would be to explore the Distant Lands an age earlier.
That would fit better with Tonga (since Ice/Green/Vinland was well into Exploration age)
Probably better to not have any of it though…
Exploration Age early explorers can make their travel across go quicker (less damage)
 
I welcome Iceland as a newcomer from the North Germanic corner of the world.

But they better be oriented around exploration and culture. I think it'd be a big mistake to make Iceland just another iteration of the "Viking" civ when they have the voyages to America and the sagas under their belt, and especially because the raiders mainly set out from Denmark and Norway. Any raiding is best left to them, if we really do need a Viking civ all about raiding instead of handing the torch of that archetype to someone else, like e.g. the Haida.

Provided Iceland does get to actually have a unique identity, and they still want to do a Viking raider civ, and they're planning for a Modern Scandinavian successor to these civs, it makes me once again wonder just how many Nordic civs they'd be willing to devote dev time and resources to. I know they're less demanding now that they're detached from the leaders, but still...
 
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