Bah, show me one sandworm or Kwizatz Haderach.I think we've been comparing it to the wrong movies. It's not first and foremost a clone of Pocahontas or Dances with wolves. It's Dune!
Bah, show me one sandworm or Kwizatz Haderach.I think we've been comparing it to the wrong movies. It's not first and foremost a clone of Pocahontas or Dances with wolves. It's Dune!
I think it's supposed to enable FTL travel. Never explained though, which annoyed me.
It's an extremely annoying oversight to be sure. The mineral is the only reason why Pandora even matters and is worth the effort, so what it's good for should be explained. It wouldn't even take much. During the corporate guy's diatribe to Sigourney Weaver, he could just drop in a line about it. "This is why we're here, because this little rock sells for $40 million and lets our ships travel faster-than-light." There you go, explained adequately for the film. The actual mechanics aren't necessay.That is one helluva blunder.
My thoughts exactly. I was on the graphics that I liked about the movie, everything else sucked. Which is why i gave it a four also.
Exactly! So big minus point for that.
Dubbing is the devil himself! Subtitles FTW! Even though I watched it in Japan, so Japanese subtitles when the Na'vi talked was almost impossible to follow...![]()
I say screw them. For the kind of film Avatar wanted to be, uncomplicated was good. It borders on fantasy/fairy-tale, but I think that was fully intended. A more difficult, more complicated plot would distract the viewers from the main strength of Avatar.
Explained in detail together with every other aspect of the movie in the accompanying materials. No reason to fill the precious on-screen time with techno-babble, again that would go against the film's nature.
Just because it has pretty images, doesn't meant we should just accept that they use the same plot which has been used so many times. They could at least throw in some variation.
I honestly think you have to low standards. You should expect more from the plot.
edit: Not expect...demand is a better word. I paid twice the price I normally do to see this in the cinema.

Adding maybe one minute to explain what having access to Unobtanium would mean for the human race (A BIG DEAL, btw, not that it requires a Sci-fi genius to figure that out) would add some more depth to the story. They have already mentioned that the time spent in cryogenics (techno-babble?) was 6 long years.
It'd make it easier to comprehend the enormous pressure that was on the supervisor.
Bah, show me one sandworm or Kwizatz Haderach.

I'll repeat what I said to another poster in the previous thread - these explanations often go at the expense of dialogue dynamics and believability. Presumably, since unobtanium is what enabled humans to explore Alpha Centauri in the first place, everybody on the mission knows what it does.
Winner, read my post #43. One single sentence is all that is needed to explain unobtainium adequately. One freaking sentence! That is not hard work and it is necessary to make sense of the story. The supervisor - and the vast majority of his underlings - is willing to commit genocide in order to get his hands on this stuff, so it would be nice to have it explained why exactly this mineral is so goddamn important.I'll repeat what I said to another poster in the previous thread - these explanations often go at the expense of dialogue dynamics and believability. Presumably, since unobtanium is what enabled humans to explore Alpha Centauri in the first place, everybody on the mission knows what it does.
In the scene you talked about, the executive bad guy boss is simply making a point - "see this rock? It's veeeery precious, this is what we want, now do your job!". It would look rather lame if he suddenly calmed down and started lecturing the other characters about its physical properties, or gave some US-style motivational speech about its importance for further human progress or something like that.
To cut it short, it is not necessary to explain it on screen and it could look weird if they tried. It is hinted that it has something to do with magnetism, and who wants to know more can buy the book about Pandora or do a 5 second search on the internet.
(BTW, if this was a movie made solely for me, I'd welcome any amount of techno-babble, but then I am not exactly the average viewer.)
What exactly was bad about the plot?
I keep hearing it was "predictable". OK, what was predictable? That Jake gets closer to the Na'vi, falls in love with the blue girl and betrays his own kind? Yeah, it kinda follows given the film's main theme.
Others say it was just one big 'cliché'. Fine, but then what isn't?
Still others say it was 'shallow'. Again, define shallow.
in that case you might want to explain how unobtanium, unobtainable (heh) on earth, presumably (something has to account fopr the lame name, come on!), got them there in the first place. for some reason earth has like 3 grams of it and it serves to do tests on it and how you can harvest its power and it just so happens to get you to the place where they got loads of that stuff conveniently hidden under their magic tree.
I guess not 
yeah, the unexplanium (and I claim that this would have been a better term for that floating thingie) certainly needs no light to be shed on it.
I wished they'd had just gone the Alien route. cryogenics, farm all the ore, back to sleep, voila. what is wrong with plain old gold? probably too farfetched that humans go all napalm on a civilization that sits on top of a deposit of fossil fuel or shiny goods. yeah, ok that was a silly idea.... that would never happen.
Yes, that was predictable. The moment the blue girl appears you know they're going to fall in love. The moment he falls in with the Na'vi you know he's going to get drawn into their world, transform from a clumsy unthinking soldier into a sensitive spiritual eco-warrior, and end up fighting the horrible humans. To say that it follows given the theme of the film is too facile, because the point is that even given that broad outline, there could still be surprises along the way. But there weren't any at all. Once the situation has been established, every single thing that happens along the way is predictable.
There were nice touches to the story. I liked the fact that Jake was disabled, which added something to his freedom when controlling his avatar - but not much was made of this. The whole avatar idea itself was interesting, although it seemed to me that these avatars ought to be people in their own right - when not being controlled, why don't they come to their senses and run off?
There's a whole interesting dimension there that wasn't addressed. So these nice touches seemed to me not to go anywhere, ultimately.
Now it's all very well for Cameron to say that he wasn't intending to make a film with a complicated or surprising plot, or deep and interesting characters, and so on, but I don't think that's really a tremendously useful defence.
Shallowness means over-simplistic stories and characters. In this film, every character was uncomplicatedly bad or uncomplicatedly good. There were no real conflicts other than the external conflict of good characters versus bad characters. No-one ever faced any real dilemma or serious choice, and no-one had to make any real sacrifice as a result of their choices. Those are things that add interest and depth. Look, by contrast, at something like Casablanca. That's got a pretty simple plot too, but it is not shallow, because the characters face real problems and real choices, and they have to choose what to sacrifice when they make those choices. When Jake makes his choice to fight for the Na'vi, the only thing he gives up is his life as a disabled marine working for nasty shouty men.
Here's something that could have made the story a lot more interesting: suppose that unobtainium were needed not to fuel space travel or whatever it was supposed to be, but to help enormous numbers of people in some way. Perhaps it could have been a cure for some kind of plague back on Earth, or an energy source that could raise the living standards of millions, or something like that. Then instantly the story is no longer one of evil imperialists versus virtuous noble savages, because the humans have a good justification for wanting the stuff, one which may be so strong it justifies using force against the Na'vi. Then when Jake chooses which side to fight for, it is a real choice, because by defending the Na'vi he is denying hope for millions, not merely profit for a bunch of evil faceless shareholders. Isn't that more interesting? Wouldn't it add a bit of depth? Wouldn't it make us care more about what happens?
I wanted to like this film very much. And I hadn't read any reviews before I saw it. But I simply found the story tiresome, like re-reading a book I've already read too many times. It wasn't completely bad, and ultimately I did quite enjoy it, but it didn't really engage my interest as much as I thought it would. I would almost have preferred no story at all but instead just a sort of fictional documentary about Pandora.

Putting an explanation of unobtainium in a book but not the movie isn't acceptable Winner. It's lazy writing. If you shoot a guy in Act 3; Scene 1, you should show the presence of a gun in Act 1; Scene 1. If you're basing your entire story on a mineral, you should at least briefly explainwhat the hell the mineral is good for.
valid points
My problem is that from the minute Avatar was released, the critics complained about the plot, ridiculing it ("hey look at me, I am educated and I am above the cheap entertainment for the masses!") without trying to understand that the plot isn't really what the film was supposed to be all about.
Anyway, you want moral ambiguity - which is exactly what the film tries to avoid. You won't find much of that in the Lord of the Rings either (good vs. evil, evil loses, happy ending).
That's the problem when a philosopher sees a movie whose plot is primarily based on appeal to human emotions![]()