Avatar: The Last Airbender Mod
This mod adds the four civilizations from the Nick show, Avatar: The Last Airbender:The Water Tribe
Leader: Chief Arnook
Trait: Tui and La
Units receive instant embarkation and can pass through ice.
Units:Water Warrior
Combat Bonus in water and snow, Combat Penalty in desert.
The Earth Kingdom
Leader: Earth King Kuei
Trait: Neutral Jing
Unhappiness from number of cities halved.
Units:Earth Warrior
+25% Defense, -1 Movement.
The Fire Nation
Leader: Fire Lord Ozai
Trait: Divine Right
All units receive +25% Combat Strength VS Cities.
Units:Fire Warrior
+1 Combat Strength, No Defensive Bonuses.
The Air Nomads
Leader: Monk Gyatso
Trait: Element of Freedom
All land units can pass through mountains.
Units:Air Warrior
-1 Combat Strength, +1 Movement.
This mod also includes a custom map created by member Caroco.
What to expect in future versions:
- More UUs, I was thinking that there would be three bender stages that would replace early melee units.
- UBs (not sure exactly what yet, but I am open to suggestions)
- Pedia entries
- City States (such as Sun Warriors, seedy merchants pier, etc.)
- Unique Technology
- Scenarios
- Audio (if modders can figure out how to work this)
- Currently created only for vanilla, but apparently still works with G&K.
- The custom map doesn't let you pick your Civilization the first time you play it.
- Balance is always an issue.
- The units do not have a custom look other than icons and a unit flag. However, creating 3D assets seems far to complicated for my skills. If anyone is interested in creating assets for this mod, please let me know. I would love that more than you can imagine.
- For some reason, the unit flag for the Earth Warrior sticks out beyond the circle. This is likely because the icon itself is polygonal, unlike the others. I don't know how to fix this issue.
- I'm still not 100% sure how the leader AI works, so if someone could help me explain exactly how the values work, that would be great.
- I finally realized that the Air trait originally allowed them to pass through both mountains AND ice. I managed, however, to edit the code so they could only pass through mountains. However, I cannot figure out how to make the Water tribe only pass through ice and not mountains.
Screenshots
Water Tribe
Spoiler :
Earth Kingdom
Spoiler :
Fire Nation
Spoiler :
Air Nomads
Spoiler :
To Install
Version 6 has been released, with updated DOM screens, the second tier of UUs, changed quotes on the Civilopedia, and all of the other Civs (except G&K civs) have been completely removed.
To download, follow this link.
Once you download, place the folder in the "..\< My Games>\Sid Meier's Civilization V\MODS" directory. It can then be loaded under the "Mods" prompt in Civilization V.
To play the map scenario, select it under the list of maps when setting up the game.
Any help, suggestions, and comments are greatly appreciated.